private static void HandleTeleport(NetworkMessage netMsg)
        {
            if (Util.ConnectionIsLocal(netMsg.conn))
            {
                return;
            }
            netMsg.ReadMessage <TeleportHelper.TeleportMessage>(TeleportHelper.messageBuffer);
            if (!TeleportHelper.messageBuffer.gameObject)
            {
                return;
            }
            bool flag = Util.HasEffectiveAuthority(TeleportHelper.messageBuffer.gameObject);

            if (flag)
            {
                return;
            }
            TeleportHelper.TeleportGameObject(TeleportHelper.messageBuffer.gameObject, TeleportHelper.messageBuffer.newPosition, TeleportHelper.messageBuffer.delta, flag);
        }
 private static void Init()
 {
     SteamworksLobbyManager.newestLobbyData = new SteamworksLobbyManager.LobbyData();
     LocalUserManager.onLocalUsersUpdated  += SteamworksLobbyManager.UpdatePlayerCount;
     GameNetworkManager.onStopClientGlobal += delegate()
     {
         NetworkConnection connection = GameNetworkManager.singleton.client.connection;
         bool flag = Util.ConnectionIsLocal(connection);
         bool flag2;
         if (connection is SteamNetworkConnection)
         {
             flag2 = (((SteamNetworkConnection)connection).steamId == SteamworksLobbyManager.newestLobbyData.serverId);
         }
         else
         {
             flag2 = (connection.address == SteamworksLobbyManager.newestLobbyData.serverAddressPortPair.address);
         }
         if (flag && SteamworksLobbyManager.ownsLobby)
         {
             SteamworksLobbyManager.client.Lobby.CurrentLobbyData.RemoveData("server_id");
         }
         if (!flag && flag2)
         {
             SteamworksLobbyManager.client.Lobby.Leave();
         }
     };
     GameNetworkManager.onStartClientGlobal += delegate(NetworkClient networkClient)
     {
         if (SteamworksLobbyManager.ownsLobby)
         {
             SteamworksLobbyManager.client.Lobby.LobbyType = SteamworksLobbyManager.preferredLobbyType;
         }
     };
     SteamworksLobbyManager.onLobbyOwnershipGained += delegate()
     {
         SteamworksLobbyManager.SetStartingIfOwner(false);
     };
     GameNetworkManager.onStopClientGlobal += delegate()
     {
         SteamworksLobbyManager.SetStartingIfOwner(false);
     };
 }