// Token: 0x06000C0A RID: 3082 RVA: 0x00035AD0 File Offset: 0x00033CD0 public static bool HealBeamAlreadyExists(GameObject owner, HealthComponent targetHealthComponent) { List <HealBeamController> instancesList = InstanceTracker.GetInstancesList <HealBeamController>(); int i = 0; int count = instancesList.Count; while (i < count) { HealBeamController healBeamController = instancesList[i]; if (healBeamController.target.healthComponent == targetHealthComponent && healBeamController.ownership.ownerObject == owner) { return(true); } i++; } return(false); }
// Token: 0x06000C09 RID: 3081 RVA: 0x00035AC2 File Offset: 0x00033CC2 public static bool HealBeamAlreadyExists(GameObject owner, HurtBox target) { return(HealBeamController.HealBeamAlreadyExists(owner, target.healthComponent)); }