static void Postfix(Exosuit __instance)
        {
            __instance.GetComponentsInChildren <VFXVolumetricLight>().ForEach(x => x.DisableVolume());
            var customLights = __instance.GetComponent <ExosuitCustomLight>();

            customLights.isPilotMode = true;
            Exosuit_Start_Patch.currentExosuitCustomLight = customLights;
            Exosuit_UpdateUIText_Patch.BuildToggleLightText();
        }
        static void Postfix(Exosuit __instance)
        {
            var exoToggleLights = __instance.GetComponent <ExosuitCustomLight>();

            if (exoToggleLights == null)
            {
                exoToggleLights = __instance.gameObject.AddComponent <ExosuitCustomLight>();
            }
            exoToggleLights.SetLightsActive(false);
            currentExosuitCustomLight = exoToggleLights;
            Exosuit_UpdateUIText_Patch.BuildToggleLightText();
        }