public override void Notify_QuestSignalReceived(Signal signal)
        {
            base.Notify_QuestSignalReceived(signal);
            if (!(signal.tag == inSignal))
            {
                return;
            }
            pawns.RemoveAll((Pawn x) => x.Destroyed);
            if (mapParent == null || !mapParent.HasMap || !pawns.Any())
            {
                return;
            }
            for (int i = 0; i < pawns.Count; i++)
            {
                if (joinPlayer && pawns[i].Faction != Faction.OfPlayer)
                {
                    pawns[i].SetFaction(Faction.OfPlayer);
                }
            }
            IncidentParms incidentParms = new IncidentParms();

            incidentParms.target      = mapParent.Map;
            incidentParms.spawnCenter = spawnNear;
            PawnsArrivalModeDef obj = arrivalMode ?? PawnsArrivalModeDefOf.EdgeWalkIn;

            obj.Worker.TryResolveRaidSpawnCenter(incidentParms);
            obj.Worker.Arrive(pawns, incidentParms);
            if (!sendStandardLetter)
            {
                return;
            }
            TaggedString title;
            TaggedString text;

            if (joinPlayer && pawns.Count == 1 && pawns[0].RaceProps.Humanlike)
            {
                text  = "LetterRefugeeJoins".Translate(pawns[0].Named("PAWN"));
                title = "LetterLabelRefugeeJoins".Translate(pawns[0].Named("PAWN"));
                PawnRelationUtility.TryAppendRelationsWithColonistsInfo(ref text, ref title, pawns[0]);
            }
            else
            {
                if (joinPlayer)
                {
                    text  = "LetterPawnsArriveAndJoin".Translate(GenLabel.ThingsLabel(pawns.Cast <Thing>()));
                    title = "LetterLabelPawnsArriveAndJoin".Translate();
                }
                else
                {
                    text  = "LetterPawnsArrive".Translate(GenLabel.ThingsLabel(pawns.Cast <Thing>()));
                    title = "LetterLabelPawnsArrive".Translate();
                }
                PawnRelationUtility.Notify_PawnsSeenByPlayer_Letter(pawns, ref title, ref text, "LetterRelatedPawnsNeutralGroup".Translate(Faction.OfPlayer.def.pawnsPlural), informEvenIfSeenBefore: true);
            }
            title = (customLetterLabel.NullOrEmpty() ? title : customLetterLabel.Formatted(title.Named("BASELABEL")));
            text  = (customLetterText.NullOrEmpty() ? text : customLetterText.Formatted(text.Named("BASETEXT")));
            Find.LetterStack.ReceiveLetter(title, text, customLetterDef ?? LetterDefOf.PositiveEvent, pawns[0], null, quest);
        }
Esempio n. 2
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 public static float AdjustedRaidPoints(float points, PawnsArrivalModeDef raidArrivalMode, RaidStrategyDef raidStrategy, Faction faction, PawnGroupKindDef groupKind)
 {
     if (raidArrivalMode.pointsFactorCurve != null)
     {
         points *= raidArrivalMode.pointsFactorCurve.Evaluate(points);
     }
     if (raidStrategy.pointsFactorCurve != null)
     {
         points *= raidStrategy.pointsFactorCurve.Evaluate(points);
     }
     points = Mathf.Max(points, raidStrategy.Worker.MinimumPoints(faction, groupKind) * 1.05f);
     return(points);
 }
 public override void AssignDebugData()
 {
     base.AssignDebugData();
     inSignal = "DebugSignal" + Rand.Int;
     if (Find.AnyPlayerHomeMap != null)
     {
         Pawn pawn = PawnGenerator.GeneratePawn(new PawnGenerationRequest(PawnKindDefOf.SpaceRefugee));
         pawn.relations.everSeenByPlayer = true;
         if (!pawn.IsWorldPawn())
         {
             Find.WorldPawns.PassToWorld(pawn);
         }
         pawns.Add(pawn);
         arrivalMode = PawnsArrivalModeDefOf.EdgeWalkIn;
         mapParent   = Find.RandomPlayerHomeMap.Parent;
         joinPlayer  = true;
     }
 }
 internal float <> m__2(PawnsArrivalModeDef x)
 {
     return(x.Worker.GetSelectionWeight(this.parms));
 }
 internal bool <> m__1(PawnsArrivalModeDef x)
 {
     return(x.Worker.CanUseWith(this.parms));
 }
 internal bool <> m__0(PawnsArrivalModeDef d)
 {
     return(d.Worker.GetSelectionWeight(this.parms) > 0f);
 }
 private static string <DoTable_RaidArrivalModeSampled> m__5(PawnsArrivalModeDef f)
 {
     return(f.defName);
 }
 private static bool <ResolveRaidArriveMode> m__0(PawnsArrivalModeDef d)
 {
     return(d.forQuickMilitaryAid);
 }