Esempio n. 1
0
 public Dialog_AssignBuildingOwner(CompAssignableToPawn assignable)
 {
     this.assignable         = assignable;
     doCloseButton           = true;
     doCloseX                = true;
     closeOnClickedOutside   = true;
     absorbInputAroundWindow = true;
 }
Esempio n. 2
0
        public static Pawn GetAssignedPawn(this Building building)
        {
            CompAssignableToPawn compAssignableToPawn = building.TryGetComp <CompAssignableToPawn>();

            if (compAssignableToPawn == null || !compAssignableToPawn.AssignedPawnsForReading.Any())
            {
                return(null);
            }
            return(compAssignableToPawn.AssignedPawnsForReading[0]);
        }
        private List <Pawn> CulpritsAre()
        {
            culpritsResult.Clear();
            if (targetPawns.Any())
            {
                foreach (Pawn allMapsCaravansAndTravelingTransportPods_Alive_Colonist in PawnsFinder.AllMapsCaravansAndTravelingTransportPods_Alive_Colonists)
                {
                    if (allMapsCaravansAndTravelingTransportPods_Alive_Colonist.royalty != null && allMapsCaravansAndTravelingTransportPods_Alive_Colonist.royalty.HighestTitleWithBedroomRequirements() != null && !allMapsCaravansAndTravelingTransportPods_Alive_Colonist.Suspended && (!allMapsCaravansAndTravelingTransportPods_Alive_Colonist.royalty.HasPersonalBedroom() || allMapsCaravansAndTravelingTransportPods_Alive_Colonist.royalty.GetUnmetBedroomRequirements().Any()))
                    {
                        culpritsResult.Add(allMapsCaravansAndTravelingTransportPods_Alive_Colonist);
                    }
                }
            }
            tmpOccupiedBeds.Clear();
            List <Thing> list = mapParent.Map.listerThings.ThingsInGroup(ThingRequestGroup.Bed);

            foreach (Pawn targetPawn in targetPawns)
            {
                RoyalTitle royalTitle = targetPawn.royalty.HighestTitleWithBedroomRequirements();
                if (royalTitle == null)
                {
                    continue;
                }
                Thing thing = null;
                for (int i = 0; i < list.Count; i++)
                {
                    Thing thing2 = list[i];
                    if (thing2.Faction == Faction.OfPlayer && thing2.GetRoom() != null && !tmpOccupiedBeds.Contains(thing2))
                    {
                        CompAssignableToPawn compAssignableToPawn = thing2.TryGetComp <CompAssignableToPawn>();
                        if (compAssignableToPawn != null && compAssignableToPawn.AssignedPawnsForReading.Count <= 0 && RoyalTitleUtility.BedroomSatisfiesRequirements(thing2.GetRoom(), royalTitle))
                        {
                            thing = thing2;
                            break;
                        }
                    }
                }
                if (thing != null)
                {
                    tmpOccupiedBeds.Add(thing);
                }
                else
                {
                    culpritsResult.Add(targetPawn);
                }
            }
            tmpOccupiedBeds.Clear();
            return(culpritsResult);
        }
Esempio n. 4
0
        public void ExposeData()
        {
            Building_Grave  refee  = AssignedGrave;
            Building_Throne refee2 = AssignedThrone;
            Building        refee3 = AssignedMeditationSpot;

            Scribe_References.Look(ref intOwnedBed, "ownedBed");
            Scribe_References.Look(ref refee3, "assignedMeditationSpot");
            Scribe_References.Look(ref refee, "assignedGrave");
            Scribe_References.Look(ref refee2, "assignedThrone");
            AssignedGrave          = refee;
            AssignedThrone         = refee2;
            AssignedMeditationSpot = refee3;
            if (Scribe.mode != LoadSaveMode.PostLoadInit)
            {
                return;
            }
            if (intOwnedBed != null)
            {
                CompAssignableToPawn compAssignableToPawn = intOwnedBed.TryGetComp <CompAssignableToPawn>();
                if (compAssignableToPawn != null && !compAssignableToPawn.AssignedPawns.Contains(pawn))
                {
                    Building_Bed newBed = intOwnedBed;
                    UnclaimBed();
                    ClaimBedIfNonMedical(newBed);
                }
            }
            if (AssignedGrave != null)
            {
                CompAssignableToPawn compAssignableToPawn2 = AssignedGrave.TryGetComp <CompAssignableToPawn>();
                if (compAssignableToPawn2 != null && !compAssignableToPawn2.AssignedPawns.Contains(pawn))
                {
                    Building_Grave assignedGrave = AssignedGrave;
                    UnclaimGrave();
                    ClaimGrave(assignedGrave);
                }
            }
            if (AssignedThrone != null)
            {
                CompAssignableToPawn compAssignableToPawn3 = AssignedThrone.TryGetComp <CompAssignableToPawn>();
                if (compAssignableToPawn3 != null && !compAssignableToPawn3.AssignedPawns.Contains(pawn))
                {
                    Building_Throne assignedThrone = AssignedThrone;
                    UnclaimThrone();
                    ClaimThrone(assignedThrone);
                }
            }
        }