private void updateRivalName(object sender, EventArgs e) { if (changingFields || !initializedFields) { return; } changingFields = true; if (!RBY_Encoding.Validate(TB_Rival.Text, JP_Mode)) { TB_Rival.Text = RBY_Encoding.FixString(TB_Rival.Text, JP_Mode); } sav.Rival_Name = TB_Rival.Text; changingFields = false; }
private void updateOT(object sender, EventArgs e) { if (changingFields || !initializedFields) { return; } changingFields = true; if (!RBY_Encoding.Validate(TB_OT.Text, JP_Mode)) { TB_OT.Text = RBY_Encoding.FixString(TB_OT.Text, JP_Mode); } pk1.OT_Name = RBY_Encoding.GetBytes(TB_OT.Text, JP_Mode); changingFields = false; }
private void updateNickname(object sender, EventArgs e) { if (changingFields || !initializedFields) { return; } changingFields = true; if (!RBY_Encoding.Validate(TB_Nickname.Text, JP_Mode)) { TB_Nickname.Text = RBY_Encoding.FixString(TB_Nickname.Text, JP_Mode); } pk1.Nickname = RBY_Encoding.GetBytes(TB_Nickname.Text, JP_Mode); changingFields = false; SetStatusEditing(); }