Esempio n. 1
0
        void OnTriggerEnter(Collider other)
        {
            EnemyStates eStates = other.transform.GetComponentInParent <EnemyStates>();

            if (eStates == null)
            {
                return;
            }

            eStates.DoDamage(states.currentAction, states.inventoryManager.GetCurrrentWeapon(states.currentAction.mirror));
        }