Esempio n. 1
0
        public TopoTriangle BuildTriangle(TopoModel model)
        {
            TopoVertex sharedPoint = null;
            TopoVertex p1 = null, p2 = null;

            if (edgeA.v1 == edgeB.v1)
            {
                sharedPoint = edgeA.v1;
                p1          = edgeA.v2;
                p2          = edgeB.v2;
            }
            else if (edgeA.v1 == edgeB.v2)
            {
                sharedPoint = edgeA.v1;
                p1          = edgeA.v2;
                p2          = edgeB.v1;
            }
            else if (edgeA.v2 == edgeB.v1)
            {
                sharedPoint = edgeA.v1;
                p1          = edgeA.v1;
                p2          = edgeB.v2;
            }
            else if (edgeA.v2 == edgeB.v2)
            {
                sharedPoint = edgeA.v2;
                p1          = edgeA.v1;
                p2          = edgeB.v1;
            }
            TopoTriangle faceA       = edgeA.faces.First.Value;
            TopoTriangle newTriangle = new TopoTriangle(model, sharedPoint, p1, p2, 0, 0, 1);

            if (newTriangle.SameNormalOrientation(faceA) == false)
            {
                newTriangle.FlipDirection();
            }
            newTriangle.RecomputeNormal();
            model.AddTriangle(newTriangle);
            return(newTriangle);
        }