void TestSharedPointIntersect() { TopoModel model = new TopoModel(); TopoVertex v1 = model.addVertex(new RHVector3(0, 0, 0)); TopoVertex v2 = model.addVertex(new RHVector3(10, 0, 0)); TopoVertex v3 = model.addVertex(new RHVector3(5, 5, 0)); TopoVertex v4 = model.addVertex(new RHVector3(0, 0, -5)); TopoVertex v5 = model.addVertex(new RHVector3(10, 0, -5)); TopoVertex v6 = model.addVertex(new RHVector3(5, 0, 5)); TopoTriangle t1 = model.AddTriangle(new TopoTriangle(model, v1, v2, v3)); TopoTriangle t2 = model.AddTriangle(new TopoTriangle(model, v1, v5, v6)); if (!t1.Intersects(t2)) { faildTests++; Console.WriteLine("Failed test:TestSharedPointIntersect"); } }
void TestInplaneInside() { TopoModel model = new TopoModel(); TopoVertex v1 = model.addVertex(new RHVector3(0, 0, 0)); TopoVertex v2 = model.addVertex(new RHVector3(10, 0, 0)); TopoVertex v3 = model.addVertex(new RHVector3(10, 10, 0)); TopoVertex v4 = model.addVertex(new RHVector3(1, 1, 0)); TopoVertex v5 = model.addVertex(new RHVector3(7, 1, 0)); TopoVertex v6 = model.addVertex(new RHVector3(1, 7, 0)); TopoTriangle t1 = model.AddTriangle(new TopoTriangle(model, v1, v2, v3)); TopoTriangle t2 = model.AddTriangle(new TopoTriangle(model, v4, v5, v6)); if (!t1.Intersects(t2)) { faildTests++; Console.WriteLine("Failed test:TestInplaneInside"); } }
void TestInplane3D_1() { TopoModel model = new TopoModel(); TopoVertex v1 = model.addVertex(new RHVector3(3.67848944664001,-2.6547646522522,1.38814495312454E-14)); TopoVertex v2 = model.addVertex(new RHVector3(1.62981510162354,-1.05116808414459,1.83297828141877E-14)); TopoVertex v3 = model.addVertex(new RHVector3(2.29873323440552,-0.79055267572403,2.11497486191092E-14)); TopoVertex v4 = model.addVertex(new RHVector3(1.63205575942993,-1.05116808414459,2.78849697113037)); TopoVertex v5 = model.addVertex(new RHVector3(0.916237592697144,-1.1297744512558,1.83297828141877E-14)); TopoVertex v6 = model.addVertex(new RHVector3(1.38571500778198,-1.07829427719116,2.67316389083862)); TopoTriangle t1 = model.AddTriangle(new TopoTriangle(model, v1, v2, v3)); TopoTriangle t2 = model.AddTriangle(new TopoTriangle(model, v4, v5, v6)); if (t1.Intersects(t2)) { faildTests++; Console.WriteLine("Failed test:TestInplane3D_1"); } }