public void Start() { if (Instance != null) { Destroy(this); return; } Instance = this; Satellites = new SatelliteManager(); Antennas = new AntennaManager(); Network = new NetworkManager(); Renderer = NetworkRenderer.CreateAndAttach(); FilterOverlay = new FilterOverlay(); FocusOverlay = new FocusOverlay(); TimeQuadrantPatcher = new TimeQuadrantPatcher(); TimeQuadrantPatcher.Patch(); FlightUIPatcher.Patch(); RTLog.Notify("RTCore loaded successfully."); foreach (var vessel in FlightGlobals.Vessels) { Satellites.RegisterProto(vessel); Antennas.RegisterProtos(vessel); } }
public void Start() { if (Instance != null) { Destroy(this); return; } Instance = this; ctrlLockAddon = new AddOns.ControlLockAddon(); Satellites = new SatelliteManager(); Antennas = new AntennaManager(); Network = new NetworkManager(); Renderer = NetworkRenderer.CreateAndAttach(); FilterOverlay = new FilterOverlay(); FocusOverlay = new FocusOverlay(); TimeWarpDecorator = new TimeWarpDecorator(); FlightUIPatcher.Patch(); RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version); foreach (var vessel in FlightGlobals.Vessels) { Satellites.RegisterProto(vessel); Antennas.RegisterProtos(vessel); } }
public void OnDestroy() { if (FocusOverlay != null) { FocusOverlay.Dispose(); } if (FilterOverlay != null) { FilterOverlay.Dispose(); } if (FilterOverlay != null) { FilterOverlay.Dispose(); } if (Renderer != null) { Renderer.Detach(); } if (Network != null) { Network.Dispose(); } if (Satellites != null) { Satellites.Dispose(); } if (Antennas != null) { Antennas.Dispose(); } Instance = null; }
private new void OnDestroy() { if (Instance != null) { FilterOverlay.OnExitMapView(); FocusOverlay.OnExitMapView(); } base.OnDestroy(); }
public new void Start() { base.Start(); if (Instance == null) { return; } FilterOverlay.OnEnterMapView(); FocusOverlay.OnEnterMapView(); }
/// <summary> /// Called by Unity engine during initialization phase. /// Only ever called once. /// </summary> public void Start() { // Destroy the Core instance if != null or if RemoteTech is disabled if (Instance != null || !RTSettings.Instance.RemoteTechEnabled) { Destroy(this); return; } Instance = this; // disable KSP CommNet HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet = (RTSettings.Instance.CommNetEnabled = false); // add-ons KacAddon = new AddOns.KerbalAlarmClockAddon(); // managers Satellites = new SatelliteManager(); Antennas = new AntennaManager(); Network = new NetworkManager(); Renderer = NetworkRenderer.CreateAndAttach(); // overlays FilterOverlay = new FilterOverlay(); FocusOverlay = new FocusOverlay(); TimeWarpDecorator = new TimeWarpDecorator(); // Handling new F2 GUI Hiding GameEvents.onShowUI.Add(UiOn); GameEvents.onHideUI.Add(UiOff); RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version); // register vessels and antennas foreach (var vessel in FlightGlobals.Vessels) { // do not try to register vessel types that have no chance of being RT controlled. // includes: debris, SpaceObject, unknown, EVA and flag if ((vessel.vesselType <= VesselType.Unknown) || (vessel.vesselType >= VesselType.EVA)) { continue; } Satellites.RegisterProto(vessel); Antennas.RegisterProtos(vessel); } }
public void OnDestroy() { if (FocusOverlay != null) { FocusOverlay.Dispose(); } if (ManeuverNodeOverlay != null) { ManeuverNodeOverlay.Dispose(); } if (FilterOverlay != null) { FilterOverlay.Dispose(); } if (Renderer != null) { Renderer.Detach(); } if (Network != null) { Network.Dispose(); } if (Satellites != null) { Satellites.Dispose(); } if (Antennas != null) { Antennas.Dispose(); } // Remove GUI stuff GameEvents.onShowUI.Remove(UIOn); GameEvents.onHideUI.Remove(UIOff); // addons if (ctrlLockAddon != null) { ctrlLockAddon = null; } if (kacAddon != null) { kacAddon = null; } Instance = null; }
/// <summary> /// Called by the Unity engine during the Decommissioning phase of the Engine. /// This is used to clean up everything before quiting. /// </summary> public void OnDestroy() { if (FocusOverlay != null) { FocusOverlay.Dispose(); } if (ManeuverNodeOverlay != null) { ManeuverNodeOverlay.Dispose(); } if (FilterOverlay != null) { FilterOverlay.Dispose(); } if (Renderer != null) { Renderer.Detach(); } if (Network != null) { Network.Dispose(); } if (Satellites != null) { Satellites.Dispose(); } if (Antennas != null) { Antennas.Dispose(); } // Release all RT locks currently engaged ReleaseLocks(); // Remove GUI stuff GameEvents.onShowUI.Remove(UiOn); GameEvents.onHideUI.Remove(UiOff); // add-ons if (KacAddon != null) { KacAddon = null; } Instance = null; }
public void Start() { // Destroy the Core instance if != null or if Remotetech is disabled if (Instance != null || !RTSettings.Instance.RemoteTechEnabled) { Destroy(this); return; } Instance = this; ctrlLockAddon = new AddOns.ControlLockAddon(); kacAddon = new AddOns.KerbalAlarmClockAddon(); Satellites = new SatelliteManager(); Antennas = new AntennaManager(); Network = new NetworkManager(); Renderer = NetworkRenderer.CreateAndAttach(); FilterOverlay = new FilterOverlay(); FocusOverlay = new FocusOverlay(); TimeWarpDecorator = new TimeWarpDecorator(); // Handling new F2 GUI Hiding GameEvents.onShowUI.Add(UIOn); GameEvents.onHideUI.Add(UIOff); FlightUIPatcher.Patch(); RTLog.Notify("RTCore {0} loaded successfully.", RTUtil.Version); foreach (var vessel in FlightGlobals.Vessels) { Satellites.RegisterProto(vessel); Antennas.RegisterProtos(vessel); } }
private new void OnDestroy() { FilterOverlay.OnExitMapView(); FocusOverlay.OnExitMapView(); base.OnDestroy(); }
public new void Start() { base.Start(); FilterOverlay.OnEnterMapView(); FocusOverlay.OnEnterMapView(); }