Esempio n. 1
0
 // checking if there's enough places in the list for new objects if the number of items is defined
 public void AddPasagier(Passagier p)
 {
     Console.WriteLine("Pasagiers: \n");
     if (passagiers.Count >= maxPasagiers)
     {
         Console.WriteLine($"Max pasagiers is {maxPasagiers}");
     }
     else
     {
         passagiers.Add(p);
     }
 }
Esempio n. 2
0
        static void Main(string[] args)
        {
            // 1 to * relationship
            // how to create
            //1 ==  creating a class which could prozide many connections
            //(constructor with priperties = they are actually just fields for now) and info method, where all this properties whould be seen
            // 2 == add to the 'main' class constructor and features(fields) a list zith a type of 'plural class' ,
            //where we're going to put 'many relationed objects'
            //3 == add to the info method by using 'foreach' (remember , we're pringting out a list!!!) an info from a related class
            //4 == create an AddObject method to check if there's place for new items in a list nd add or give the msg

            // first option: = no list in parameters field

            Passagier p1 = new Passagier("Dimi N", 29);
            Passagier p2 = new Passagier("Pasha K", 30);

            Auto auto1 = new Auto("BMW", "black"); //object is created before a list was filled in

            auto1.AddPasagier(p1);                 // first creating an object and then adding to the list so we needed additional method.
            //and this method can check the max items in a list
            auto1.AddPasagier(p2);


            // 2nd option: = a list in parameters field
            Passagier p3 = new Passagier("Tan", 30);
            Passagier p4 = new Passagier("Ele", 29);

            List <Passagier> passagiers = new List <Passagier>(); // first put in a list then this list in the object as a parameter

            // but here you can not check the max items in the list
            passagiers.Add(p3);
            passagiers.Add(p4);

            Auto auto2 = new Auto("Alfa Romeo 4verde", "brown", passagiers); // object is created after a list was filled in

            //INFO:

            auto1.Info();
            Console.WriteLine();
            Console.WriteLine("-----------------");
            Console.WriteLine();
            auto2.Info();
        }