Esempio n. 1
0
        static public IGame GetGame(string gameType, GameParameterFactory gameParameterFactory)
        {
            IGameParameters gameParameters = gameParameterFactory.GetGameParameters(gameType);
            IGame           game           = null;

            switch (gameType)
            {
            case "Add":
                if (gameParameters is AddGameParameters)
                {
                    game = new AdditionGame((AddGameParameters)gameParameters);
                }
                break;

            case "Subtract":
                if (gameParameters is AddGameParameters)
                {
                    game = new SubtractionGame((AddGameParameters)gameParameters);
                }
                break;

            case "Multiply":
                if (gameParameters is MultiplyGameParameters)
                {
                    game = new MultiplicationTableGame((MultiplyGameParameters)gameParameters);
                }
                break;

            case "Divide":
                if (gameParameters is MultiplyGameParameters)
                {
                    game = new DivisionionTableGame((MultiplyGameParameters)gameParameters);
                }
                break;

            default:
                // throw exception
                game = null;
                break;
            }
            return(game);
        }
Esempio n. 2
0
 static public IGame GetGame(string gameType, GameParameterFactory gameParameterFactory)
 {
   IGameParameters gameParameters = gameParameterFactory.GetGameParameters(gameType);
   IGame game = null;
   switch (gameType)
   {
     case "Add":
       if (gameParameters is AddGameParameters)
       {
         game = new AdditionGame((AddGameParameters)gameParameters);
       }
       break;
     case "Subtract":
       if (gameParameters is AddGameParameters)
       {
         game = new SubtractionGame((AddGameParameters)gameParameters);
       }
       break;
     case "Multiply":
       if (gameParameters is MultiplyGameParameters)
       {
         game = new MultiplicationTableGame((MultiplyGameParameters)gameParameters);
       }
       break;
     case "Divide":
       if (gameParameters is MultiplyGameParameters)
       {
         game = new DivisionionTableGame((MultiplyGameParameters)gameParameters);
       }
       break;
     default:
       // throw exception
       game = null;
       break;
   }
   return game;
 }