Esempio n. 1
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 public Matrix4x4(Matrix4x4 Other)
 {
     M00 = Other.M00;
     M01 = Other.M01;
     M02 = Other.M02;
     M03 = Other.M03;
     M10 = Other.M10;
     M11 = Other.M11;
     M12 = Other.M12;
     M13 = Other.M13;
     M20 = Other.M20;
     M21 = Other.M21;
     M22 = Other.M22;
     M23 = Other.M23;
     M30 = Other.M30;
     M31 = Other.M31;
     M32 = Other.M32;
     M33 = Other.M33;
 }
Esempio n. 2
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 public Matrix4x4 Translate(float x, float y, float z)
 {
     return (this *= new Matrix4x4(1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1));
 }
Esempio n. 3
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 public Matrix4x4 Scale(float x, float y, float z)
 {
     return (this *= new Matrix4x4(x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1));
 }
Esempio n. 4
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 public Matrix4x4 RotateZ(float angle)
 {
     float s = (float)Math.Sin(angle);
     float c = (float)Math.Cos(angle);
     return (this *= new Matrix4x4(c, -s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1));
 }
Esempio n. 5
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 public static Matrix4x4 operator *(Matrix4x4 a, Matrix4x4 b)
 {
     Matrix4x4 r = new Matrix4x4();
     for (int y = 0; y < 4; y++)
         for (int x = 0; x < 4; x++)
         {
             r[x, y] = (a[x, 0] * b[0, y]) + (a[x, 1] * b[1, y]) + (a[x, 2] * b[2, y]) + (a[x, 3] * b[3, y]);
         }
     return r;
 }
Esempio n. 6
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 public void SetMatrix(string name, Matrix4x4 m)
 {
     handle.SetValue(name, m.AsSharpDX());
 }