private void ToTransmission() { _Status = PeerStatus.Transmission; PeerTransmission stage = new PeerTransmission(_Line, _Stream); stage.DisconnectEvent += _Disconnect; _Machine.Push(stage); }
private void ToTransmission() { m_Status = PeerStatus.Transmission; var stage = new PeerTransmission(_SendTasks, m_Line, _ReadTask); stage.DisconnectEvent += _Disconnect; m_Machine.Push(stage); }