setPrograde() public method

public setPrograde ( String s ) : void
s String
return void
Esempio n. 1
0
        private void drawProgradeControls(Color contentColor)
        {
            Color oldContentColor    = GUI.contentColor;
            Color oldBackgroundColor = GUI.backgroundColor;

            // Prograde controls
            GUILayout.BeginHorizontal();
            GUI.contentColor = PROGRADE_COLOR;
            GUILayout.Label("Prograde:", GUILayout.Width(100));
            if (!curState.progradeParsed)
            {
                GUI.contentColor    = Color.red;
                GUI.backgroundColor = Color.red;
            }
            string check = GUILayout.TextField(curState.progradeText, GUILayout.Width(70));

            GUI.contentColor    = oldContentColor;
            GUI.backgroundColor = oldBackgroundColor;
            if (!curState.progradeText.Equals(check, StringComparison.Ordinal))
            {
                curState.setPrograde(check);
            }
            GUIParts.drawPlusMinusButtons(() => {
                curState.addPrograde(options.increment);
            }, () => {
                curState.addPrograde(-options.increment);
            });
            GUILayout.EndHorizontal();
        }
Esempio n. 2
0
        // debugging function
        private void drawProgradeControls(Color contentColor)
        {
            // Prograde controls
            GUILayout.BeginHorizontal();
            GUILayout.Label("Prograde:", GUILayout.Width(100));
            if (!curState.progradeParsed)
            {
                GUI.contentColor = Color.red;
            }
            string check = GUILayout.TextField(curState.progradeText, GUILayout.Width(100));

            if (!curState.progradeText.Equals(check, StringComparison.Ordinal))
            {
                curState.setPrograde(check);
            }
            GUI.contentColor = contentColor;
            GUIParts.drawButton("-", Color.red, delegate() { curState.addPrograde(options.increment * -1.0); });
            GUIParts.drawButton("+", Color.green, delegate() { curState.addPrograde(options.increment); });
            GUILayout.EndHorizontal();
        }