Esempio n. 1
0
        public EasyMenu()
        {
            Vector2 size = GameEngine.Instance.GetWindowSize();

            menuView = new MenuView((int)(size.X / 2), (int)(size.Y / 3), 10);
            GameEngine g = GameEngine.Instance;

            for (int i = 0; i < GameEngine.level_files.Length; i++)
            {
                string[] s = GameEngine.level_files[i];
                if (s[2].Equals("e"))
                {
                    menuView.AddMenuItem(i, s[1], null, null);
                }
            }
            menuView.AddMenuItem(-1, "Back", null, null);
            menuView.SetBackground(g.GetTexture("mainbkg"), 4, 3, 15);
            menuView.SetPreview(g.GetTexture(menuView.GetCurrentName()));
        }