Esempio n. 1
0
        public static void MyMethod(float x1, float y1, double a1, double a2, double a3, double a4)
        {
            Drowing.SetPossition(x1, y1);

            Drowing.Go(100, a1);

            Drowing.Go(10 * Math.Sqrt(2), a2);

            Drowing.Go(100, a3);

            Drowing.Go(100 - (double)10, a4);
        }
Esempio n. 2
0
        public static void DrowingSquare(float x1, float y1, double angleTurn1, double angleTurn2, double angleTurn3, double angleTurn4)
        {
            Drowing.SetPossition(x1, y1);

            Drowing.Go(100, angleTurn1);

            Drowing.Go(10 * Math.Sqrt(2), angleTurn2);

            Drowing.Go(100, angleTurn3);

            Drowing.Go(100 - (double)10, angleTurn4);
        }
Esempio n. 3
0
        public static void Main()

        {
            Drowing.Initialize();


            MyMethod(10, 0, 0, Math.PI / 4, Math.PI, Math.PI / 2);
            MyMethod(120, 10, Math.PI / 2, Math.PI / 2 + Math.PI / 4, Math.PI / 2 + Math.PI, Math.PI / 2 + Math.PI / 2);
            MyMethod(110, 120, Math.PI, Math.PI + Math.PI / 4, Math.PI + Math.PI, Math.PI + Math.PI / 2);
            MyMethod(0, 110, -Math.PI / 2, -Math.PI / 2 + Math.PI / 4, -Math.PI / 2 + Math.PI, -Math.PI / 2 + Math.PI / 2);

            Drowing.ShowResult();
        }