Esempio n. 1
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 private void PlugIn1_LanguageElementActivated(LanguageElementActivatedEventArgs ea)
 {
     if (ea.Element.InsideMethod)
     {
         Method method = DxCoreUtil.GetMethod(ea.Element);
         _currentTestData = _Tests.Find(test => test.Method == method);
     }
 }
Esempio n. 2
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 /// <summary>
 /// Draw all the test attributes the same and put the status color in the background
 /// </summary>
 private void RedrawTestAttribute(EditorPaintEventArgs paintArgs, UnitTestDetail testData)
 {
     if (paintArgs.LineInView(testData.Attribute.StartLine) && testData.Result.Status != TestStatus.Unknown)
     {
         Point     topLeft    = paintArgs.TextView.GetPoint(testData.Attribute.StartLine, testData.Attribute.Parent.StartOffset);
         Point     lowerRight = paintArgs.TextView.GetPoint(testData.Attribute.StartLine + 1, paintArgs.TextView.LengthOfLine(testData.Method.StartLine) + 1);
         Rectangle area       = new Rectangle(topLeft.X, topLeft.Y, lowerRight.X - topLeft.X, lowerRight.Y - topLeft.Y);
         using (Brush b = new SolidBrush(GetBackgroundColor(testData.Result.Status)))
         {
             paintArgs.Graphics.FillRectangle(b, area);
         }
     }
 }
Esempio n. 3
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        /// <summary>
        /// Look for information about the the attribute. Create and add an information point if none exists and this is a test attribute
        /// </summary>
        private UnitTestDetail FindDataForTest(Attribute testAttribute)
        {
            UnitTestDetail testData = _Tests.Find(test => test.Method.RootNamespaceLocation == testAttribute.TargetNode.RootNamespaceLocation);

            if (testData == null)
            {
                if (RunnerFactory.IsTest(testAttribute))                  // probably not needed because we can't get here unless GetFirstTestAttribute already performed the test, but not a bad safeguard.
                {
                    testData = new UnitTestDetail(DxCoreUtil.GetMethod(testAttribute.TargetNode), testActions);
                    _Tests.Add(testData);
                }
                ;
            }
            return(testData);
        }
Esempio n. 4
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        /// <summary>
        /// Put up the action tile
        /// redraw the test attribute
        /// Draw the parsed error text if we can
        /// </summary>
        private void PlugIn1_EditorPaintLanguageElement(EditorPaintLanguageElementEventArgs ea)
        {
            Attribute testAttribute = GetTestAttributeForLanguageElement(ea.LanguageElement);

            if (testAttribute != null)
            {
                UnitTestDetail testData = FindDataForTest(testAttribute);
                if (testData != null)
                {
                    if (ea.LanguageElement.ElementType == LanguageElementType.Attribute)
                    {
                        DrawTestRunnerIcon(ea.PaintArgs, testData);
                        RedrawTestAttribute(ea.PaintArgs, testData);
                    }
                    else
                    {
                        DrawError(ea, testData.Result);
                    }
                }
            }
        }
Esempio n. 5
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        /// <summary>
        /// Handle the a test is complete event
        /// </summary>
        private void runner_TestComplete(object sender, TestCompleteEventArgs args)
        {
            WriteToTestPane(args.RawResult, true);
            if (args.Result != null && args.Result.Location != null)
            {// Only UnitTests have a result.
                // Trim off the parens if they exist, the will for Theory
                string location = args.Result.Location.EndsWith(")") == false ?
                                  args.Result.Location :
                                  args.Result.Location.Substring(0, args.Result.Location.LastIndexOf('('));

                UnitTestDetail testData = _Tests.Find(test => test.Method.RootNamespaceLocation == location);
                if (testData == null)
                {
                    testData = new UnitTestDetail(args.Result.Location, testActions);
                    if (testData.Method != null)
                    {// Don't lest bad data in
                        _Tests.Add(testData);
                    }
                }
                testData.Result = args.Result;
            }
        }
 private void PlugIn1_LanguageElementActivated(LanguageElementActivatedEventArgs ea)
 {
     if (ea.Element.InsideMethod)
     {
         Method method = DxCoreUtil.GetMethod(ea.Element);
         _currentTestData = _Tests.Find(test => test.Method == method);
     }
 }
        /// <summary>
        /// Draw all the test attributes the same and put the status color in the background
        /// </summary>
        private void RedrawTestAttribute(EditorPaintEventArgs paintArgs, UnitTestDetail testData)
        {
			if (paintArgs.LineInView(testData.Attribute.StartLine) && testData.Result.Status != TestStatus.Unknown)
			{
				Point topLeft = paintArgs.TextView.GetPoint(testData.Attribute.StartLine, testData.Attribute.Parent.StartOffset);
				Point lowerRight = paintArgs.TextView.GetPoint(testData.Attribute.StartLine + 1, paintArgs.TextView.LengthOfLine(testData.Method.StartLine) + 1);
				Rectangle area = new Rectangle(topLeft.X, topLeft.Y, lowerRight.X - topLeft.X, lowerRight.Y - topLeft.Y);
				using (Brush b = new SolidBrush(GetBackgroundColor(testData.Result.Status)))
				{
					paintArgs.Graphics.FillRectangle(b, area);
				}
			}
        }
        /// <summary>
        /// Look for information about the the attribute. Create and add an information point if none exists and this is a test attribute
        /// </summary>
        private UnitTestDetail FindDataForTest(Attribute testAttribute)
        {
            UnitTestDetail testData = _Tests.Find(test => test.Method.RootNamespaceLocation == testAttribute.TargetNode.RootNamespaceLocation);
            if (testData == null)
            {
				if (RunnerFactory.IsTest(testAttribute))  // probably not needed because we can't get here unless GetFirstTestAttribute already performed the test, but not a bad safeguard.
                {
                    testData = new UnitTestDetail(DxCoreUtil.GetMethod(testAttribute.TargetNode), testActions);
                    _Tests.Add(testData);
                };
            }
            return testData;
        }
 /// <summary>
 /// Fetches the document name or the class name if the document name is not available.
 /// </summary>
 static string GetTestPath(UnitTestDetail test)
 {
     return test.Method.Document != null ? test.Method.Document.FullName : test.ClassName;
 }
Esempio n. 10
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		/// <summary>
        /// Handle the a test is complete event
        /// </summary>
        private void runner_TestComplete(object sender, TestCompleteEventArgs args)
        {
            WriteToTestPane(args.RawResult, true);
            if (args.Result != null && args.Result.Location != null)
            {// Only UnitTests have a result.
				// Trim off the parens if they exist, the will for Theory
				string location = args.Result.Location.EndsWith(")") == false ? 
                                      args.Result.Location : 
                                      args.Result.Location.Substring(0, args.Result.Location.LastIndexOf('(')) ;

                UnitTestDetail testData = _Tests.Find(test => test.Method.RootNamespaceLocation == location);
                if (testData == null)
                {
                    testData = new UnitTestDetail(args.Result.Location, testActions);
                    if (testData.Method != null)
                    {// Don't lest bad data in
                        _Tests.Add(testData);
                    }
                }
                testData.Result = args.Result;
            }
        }
Esempio n. 11
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        /// <summary>
        /// Move the cursor to the next error and use a beacon to highlight the move
        /// </summary>
        private void MoveToNextFailure(object sender, System.EventArgs ea)
        {
            UnitTestDetail nextLocation = LocateNextTest();

            MoveToTest(nextLocation.Method);
        }
Esempio n. 12
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 /// <summary>
 /// Fetches the document name or the class name if the document name is not available.
 /// </summary>
 static string GetTestPath(UnitTestDetail test)
 {
     return(test.Method.Document != null ? test.Method.Document.FullName : test.ClassName);
 }