Esempio n. 1
0
        public Food DescribeNewPutTogetherAction(int stepNumber, Food foodToBePutTogether, Food destinationFood, int foodNo)
        {
            PutTogether action = new PutTogether(stepNumber, foodToBePutTogether, destinationFood, foodNo);

            _actions.Add(action);

            totalStepCount++;

            return(action.GetResultedFood());
        }
Esempio n. 2
0
        // Use this for initialization
        void Start()
        {
            scale     = gameObject.transform.localScale;
            positionY = 150;
            isActive  = true;
            Recipe        r       = objectSpawner.GetComponent <CreateRecipeScene>().GetRecipe();
            List <Action> actions = r.GetActions();
            GameObject    a;

            int prevStepNumber = 0;

            foreach (Action action in actions)
            {
                a = Instantiate(taskUI);
                a.transform.SetParent(gameObject.transform);
                Vector3 pos = gameObject.transform.GetChild(0).GetComponent <RectTransform>().localPosition;
                pos.y = pos.y - positionY;
                a.GetComponent <RectTransform>().localPosition = pos;
                a.GetComponent <RectTransform>().localRotation = gameObject.transform.GetChild(0).GetComponent <RectTransform>().localRotation;
                a.GetComponent <RectTransform>().localScale    = gameObject.transform.GetChild(0).GetComponent <RectTransform>().localScale;
                a.transform.GetChild(0).gameObject.SetActive(false);
                positionY = positionY + 50;

                string header = "    ";
                if (prevStepNumber != action.GetStepNumber())
                {
                    header = action.GetStepNumber() + "- ";
                }

                if (action.GetActionType().ToString().Equals("Boil"))
                {
                    Boil boil = (Boil)action;
                    a.GetComponent <Text>().text = header + "Boil " + boil.GetInvolvedFood().GetFoodIdentifier() + " " + boil.GetRequiredTime() + " seconds";
                }
                else if (action.GetActionType().ToString().Equals("Chop"))
                {
                    Chop chop = (Chop)action;
                    a.GetComponent <Text>().text = header + "Chop " + chop.GetInvolvedFood().GetFoodIdentifier() + " to " + chop.GetRequiredPieceCount() + " pieces";
                }
                else if (action.GetActionType().ToString().Equals("Cook"))
                {
                    Cook cook = (Cook)action;
                    a.GetComponent <Text>().text = header + "Cook " + cook.GetInvolvedFood().GetFoodIdentifier() + " " + cook.GetRequiredTime() + " seconds in " + cook.GetRequiredHeat() + " celcius";
                }
                else if (action.GetActionType().ToString().Equals("Fry"))
                {
                    Fry fry = (Fry)action;
                    a.GetComponent <Text>().text = header + "Fry " + fry.GetInvolvedFood().GetFoodIdentifier() + " " + fry.GetRequiredTime() + " seconds";
                }
                else if (action.GetActionType().ToString().Equals("PutTogether"))
                {
                    PutTogether puttogether = (PutTogether)action;
                    a.GetComponent <Text>().text = "Put Together " + puttogether.GetInvolvedFood().GetFoodIdentifier() + " and " + puttogether.GetDestinationFood().GetFoodIdentifier();
                }
                else
                {
                    a.GetComponent <Text>().text = header + action.GetActionType() + " " + action.GetInvolvedFood().GetFoodIdentifier();
                }

                prevStepNumber = action.GetStepNumber();
            }
        }