Esempio n. 1
0
        public void calc_uvw()
        {
            w = eye.subtract(point_at);
            w.normalize();

            u = up.crossProduct(w);
            u.normalize();
            // right handed coordinate system
            v = w.crossProduct(u);
            v.normalize();
            v.negate();
        }
Esempio n. 2
0
 public Vec3 plane_normal(Vec3 C, Vec3 P)
 {
     return(C.subtract(P));
 }