Esempio n. 1
0
        IEnumerator PerformingActions(AIAction behaviour)
        {
            for (int i = 0; i < behaviour.actions.Length; i++)
            {
                lastCoroutine = StartCoroutine(behaviour.actions[i].perform(this));
                yield return(lastCoroutine);
            }

            actualAction = -2;

            yield return(new WaitForSeconds(cooldown));

            actualAction = -1;
            acting       = false;
        }
Esempio n. 2
0
        void addAction(JsonData action)
        {
            Array.Resize <AIAction>(ref actions, actions.Length + 1);

            int actionID = actions.Length - 1;

            actions[actionID] = new AIAction();

            actions[actionID].relevance    = (int)action["relevance"];
            actions[actionID].name         = action["name"].ToString();
            actions[actionID].open         = (bool)action["open"];
            actions[actionID].color        = new Color((int)action["color"]["r"] / 255f, (int)action["color"]["g"] / 255f, (int)action["color"]["b"] / 255f, (int)action["color"]["a"] / 255f);
            actions[actionID].isAndGroup   = (bool)action["isAndGroup"];
            actions[actionID].prioritary   = (bool)action["prioritary"];
            actions[actionID].continuosRun = (bool)action["continuosRun"];

            addConditions(action["conditions"], actionID);
            addActionExecutions(action["actions"], actionID);
        }