Esempio n. 1
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 public ActiveNetwork(NetworkSystems networkSystems, VoloNetworkServer networkServer, VoloNetworkClient networkClient,
                      ICoroutineScheduler coroutineScheduler)
 {
     NetworkSystems         = networkSystems;
     _networkServer         = networkServer;
     _networkClient         = networkClient;
     _coroutineScheduler    = coroutineScheduler;
     _authorityConnectionId = ConnectionId.NoConnection;
     _isSingleplayer        = true;
 }
Esempio n. 2
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 public GameJoiner(VoloNetworkClient client)
 {
     _client = client;
 }