/// <summary> /// OpenGLオブジェクトの初期化を行います。 /// </summary> internal void InitializeOpenGL(GLContainer container) { GLContainer = container; if (container != null) { OnOpenGLInitialized(EventArgs.Empty); ForeachChildren(_ => _.InitializeOpenGL(GLContainer)); } }
/// <summary> /// OpenGLオブジェクトの初期化を行います。 /// </summary> internal void InitializeOpenGL(GLContainer container) { GLContainer = container; if (container != null) { OnOpenGLInitialized(EventArgs.Empty); ForeachChildren(_ => _.InitializeOpenGL(GLContainer)); } }