static void Main(string[] args) { Radio radio = new Radio(); radio.OnOff = true; radio.Volume = 7; radio.Frequency = 22000; Console.WriteLine(radio.ToString()); Console.ReadLine(); }
static void Main(string[] args) { Radio radio = new Radio(); radio.OnOff(); radio.Volume = 4; radio.Frequency = 56000.0; radio.Frequency = 1300.0; radio.Frequency = 2400.0; radio.PrintData(); Console.ReadLine(); }
static void Main(string[] args) { Radio radio = new Radio(); Console.WriteLine("Power: " + radio.Power); radio.Power = true; Console.WriteLine("Power: " + radio.Power); Console.WriteLine("Vol: " + radio.Volume); radio.Volume = 9; Console.WriteLine("Vol: " + radio.Volume); Console.WriteLine("Freq: " + radio.Frequency); radio.Frequency = 26000.1; Console.WriteLine("Freq: " + radio.Frequency); }
static void Main(string[] args) { Radio a = new Radio(); Console.WriteLine(a.ToString()); a.PowerSwitch = true; a.Volume = 100; Console.WriteLine(a.ToString()); a.Volume = 9; Console.WriteLine(a.ToString()); a.Frequency = 27000; Console.WriteLine(a.ToString()); a.Frequency = 26000.1; Console.WriteLine(a.ToString()); a.Frequency = 1500; Console.WriteLine(a.ToString()); a.Frequency = 5000.30; Console.WriteLine(a.ToString()); }