public bool IsAttached(InventoryItem item)
        {
            List<Primitive> myAtt = client.Network.CurrentSim.ObjectsPrimitives.FindAll((Primitive p) => p.ParentID == client.Self.LocalID);
            foreach (Primitive prim in myAtt)
            {
                if (prim.NameValues == null) continue;
                UUID invID = UUID.Zero;
                for (int i = 0; i < prim.NameValues.Length; i++)
                {
                    if (prim.NameValues[i].Name == "AttachItemID")
                    {
                        invID = (UUID)prim.NameValues[i].Value.ToString();
                        break;
                    }
                }
                if (invID == item.UUID)
                {
                    lock (attachments)
                    {
                        AttachmentInfo inf = new AttachmentInfo();
                        inf.InventoryID = item.UUID;
                        inf.Item = item;
                        inf.MarkedAttached = true;
                        inf.Prim = prim;
                        inf.PrimID = prim.ID;
                        attachments[invID] = inf;
                    }
                    return true;
                }
            }

            return false;
        }
Esempio n. 2
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        public bool AllowDetach(AttachmentInfo a)
        {
            if (!Enabled || a == null) return true;

            if (rules.FindAll((RLVRule r) => { return r.Behaviour == "detach" && r.Sender == a.Prim.ID; }).Count > 0)
            {
                return false;
            }

            return true;
        }
        void Objects_AttachmentUpdate(object sender, PrimEventArgs e)
        {
            Primitive prim = e.Prim;

            if (client.Self.LocalID == 0 ||
                prim.ParentID != client.Self.LocalID ||
                prim.NameValues == null) return;

            for (int i = 0; i < prim.NameValues.Length; i++)
            {
                if (prim.NameValues[i].Name == "AttachItemID")
                {
                    AttachmentInfo attachment = new AttachmentInfo();
                    attachment.Prim = prim;
                    attachment.InventoryID = new UUID(prim.NameValues[i].Value.ToString());
                    attachment.PrimID = prim.ID;

                    lock (attachments)
                    {
                        // Add new attachment info
                        if (!attachments.ContainsKey(attachment.InventoryID))
                        {
                            attachments.Add(attachment.InventoryID, attachment);

                        }
                        else
                        {
                            attachment = attachments[attachment.InventoryID];
                            if (attachment.Prim == null)
                            {
                                attachment.Prim = prim;
                            }
                        }

                        // Don't update the tree yet if we're still updating invetory tree from server
                        if (!TreeUpdateInProgress)
                        {
                            if (Inventory.Contains(attachment.InventoryID))
                            {
                                if (attachment.Item == null)
                                {
                                    InventoryItem item = (InventoryItem)Inventory[attachment.InventoryID];
                                    attachment.Item = item;
                                }
                                if (!attachment.MarkedAttached)
                                {
                                    attachment.MarkedAttached = true;
                                    UpdateNodeLabel(attachment.InventoryID);
                                }
                            }
                            else
                            {
                                client.Inventory.RequestFetchInventory(attachment.InventoryID, client.Self.AgentID);
                            }
                        }
                    }
                    break;
                }
            }
        }
        void Objects_AttachmentUpdate(object sender, PrimEventArgs e)
        {
            Primitive prim = e.Prim;

            if (client.Self.LocalID == 0 ||
                prim.ParentID != client.Self.LocalID ||
                prim.NameValues == null) return;

            for (int i = 0; i < prim.NameValues.Length; i++)
            {
                if (prim.NameValues[i].Name == "AttachItemID")
                {
                    AttachmentInfo attachment = new AttachmentInfo();
                    attachment.Prim = prim;
                    attachment.InventoryID = new UUID(prim.NameValues[i].Value.ToString());
                    attachment.PrimID = prim.ID;

                    lock (attachments)
                    {
                        // Do we have attachmetns already on this spot?
                        AttachmentInfo oldAttachment = null;
                        UUID oldAttachmentUUID = UUID.Zero;
                        foreach (KeyValuePair<UUID, AttachmentInfo> att in attachments)
                        {
                            if (att.Value.Point == prim.PrimData.AttachmentPoint)
                            {
                                oldAttachment = att.Value;
                                oldAttachmentUUID = att.Key;
                                break;
                            }
                        }

                        if (oldAttachment != null && oldAttachment.InventoryID != attachment.InventoryID)
                        {
                            attachments.Remove(oldAttachmentUUID);
                            if (oldAttachment.Item != null)
                            {
                                attachment.MarkedAttached = false;
                                Inventory_InventoryObjectUpdated(this, new InventoryObjectUpdatedEventArgs(oldAttachment.Item, oldAttachment.Item));
                            }
                        }

                        // Add new attachment info
                        if (!attachments.ContainsKey(attachment.InventoryID))
                        {
                            attachments.Add(attachment.InventoryID, attachment);

                        }
                        else
                        {
                            attachment = attachments[attachment.InventoryID];
                            if (attachment.Prim == null)
                            {
                                attachment.Prim = prim;
                            }
                        }

                        // Don't update the tree yet if we're still updating invetory tree from server
                        if (!TreeUpdateInProgress)
                        {
                            if (Inventory.Contains(attachment.InventoryID))
                            {
                                if (attachment.Item == null)
                                {
                                    InventoryItem item = (InventoryItem)Inventory[attachment.InventoryID];
                                    attachment.Item = item;
                                }
                                if (!attachment.MarkedAttached)
                                {
                                    attachment.MarkedAttached = true;
                                    Inventory_InventoryObjectUpdated(this, new InventoryObjectUpdatedEventArgs(attachments[attachment.InventoryID].Item, attachments[attachment.InventoryID].Item));
                                }
                            }
                            else
                            {
                                client.Inventory.RequestFetchInventory(attachment.InventoryID, client.Self.AgentID);
                            }
                        }
                    }
                    break;
                }
            }
        }