Esempio n. 1
0
        public bool RemoveBehaviour(IGizmoBehaviour behaviour)
        {
            if (behaviour == null)
            {
                return(false);
            }

            if (behaviour == _moveGizmo)
            {
                _moveGizmo = null;
            }
            else if (behaviour == _rotationGizmo)
            {
                _rotationGizmo = null;
            }
            else if (behaviour == _scaleGizmo)
            {
                _scaleGizmo = null;
            }
            else if (behaviour == _universalGizmo)
            {
                _universalGizmo = null;
            }
            else if (behaviour == _sceneGizmo)
            {
                _sceneGizmo = null;
            }
            else if (behaviour == _objectTransformGizmo)
            {
                _objectTransformGizmo = null;
            }

            return(_behaviours.Remove(behaviour));
        }
Esempio n. 2
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        public ObjectTransformGizmo CreateObjectRotationGizmo()
        {
            RotationGizmo rotationGizmo  = CreateRotationGizmo();
            var           transformGizmo = rotationGizmo.Gizmo.AddBehaviour <ObjectTransformGizmo>();

            transformGizmo.SetTransformChannelFlags(ObjectTransformGizmo.Channels.Rotation);

            transformGizmo.SharedSettings = _objectRotationGizmoSettings;

            return(transformGizmo);
        }
Esempio n. 3
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        public RotationGizmo CreateRotationGizmo()
        {
            Gizmo         gizmo         = CreateGizmo();
            RotationGizmo rotationGizmo = new RotationGizmo();

            gizmo.AddBehaviour(rotationGizmo);

            rotationGizmo.SharedHotkeys       = _rotationGizmoHotkeys;
            rotationGizmo.SharedLookAndFeel3D = _rotationGizmoLookAndFeel3D;
            rotationGizmo.SharedSettings3D    = _rotationGizmoSettings3D;

            return(rotationGizmo);
        }
Esempio n. 4
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        public bool AddBehaviour(IGizmoBehaviour behaviour)
        {
            if (behaviour == null || behaviour.Gizmo != null)
            {
                return(false);
            }

            GizmoBehaviorInitParams initParams = new GizmoBehaviorInitParams();

            initParams.Gizmo = this;

            behaviour.Init_SystemCall(initParams);
            if (!_behaviours.Add(behaviour))
            {
                return(false);
            }

            Type behaviourType = behaviour.GetType();

            if (behaviourType == typeof(MoveGizmo))
            {
                _moveGizmo = behaviour as MoveGizmo;
            }
            else if (behaviourType == typeof(RotationGizmo))
            {
                _rotationGizmo = behaviour as RotationGizmo;
            }
            else if (behaviourType == typeof(ScaleGizmo))
            {
                _scaleGizmo = behaviour as ScaleGizmo;
            }
            else if (behaviourType == typeof(UniversalGizmo))
            {
                _universalGizmo = behaviour as UniversalGizmo;
            }
            else if (behaviourType == typeof(SceneGizmo))
            {
                _sceneGizmo = behaviour as SceneGizmo;
            }
            else if (behaviourType == typeof(ObjectTransformGizmo))
            {
                _objectTransformGizmo = behaviour as ObjectTransformGizmo;
            }

            behaviour.OnAttached();
            behaviour.OnEnabled();

            return(true);
        }