Esempio n. 1
0
        private void UpdateEditor(GameTime gt_)
        {
            UpdateTranslation();
            if (p_SaveTileset)
            {
                //save
            }
            if (IsClicking())
            {
                bool switched = false;
                if (currentTile.GetFrame().Contains(mousePos))
                {
                    ToggleSelectedTile();
                    switched = true;
                }

                if (!switched)
                {
                    Point closest     = new Point(0, 0);
                    float closestDist = 1000;

                    for (int x = 0; x < ts.GetWidth(); x++)
                    {
                        for (int y = 0; y < ts.GetHeight(); y++)
                        {
                            float dist = Vector2.Distance(GetMousePos(), ts.GetTiles()[x, y].GetMiddle());

                            if (dist < closestDist)
                            {
                                closestDist = dist;
                                closest     = new Point(x, y);
                            }
                        }
                    }
                    if (ts.GetTiles()[closest.X, closest.Y].GetFrame().Contains(GetMousePos()))
                    {
                        ts.GetTiles()[closest.X, closest.Y] = GetTile(tileNames[tileIndex]);
                        ts.PlaceTiles();
                    }
                }
            }
        }