//armor (clothes) //weapon, shield //items (belt, necklace, rings) public Character(string thisName) { name = thisName; gender = "male"; health = 100; healthMax = 100; stamina = 75; staminaMax = 100; strength = 10; dexterity = 10; constitution = 10; endurance = 10; charisma = 10; intelligence = 10; abilities = new SpecialAbilityList(new Slash()); inventory = new Inventory(); inventory.addItem(new HealthPotion()); }