Esempio n. 1
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 static public Unit enemyGoblinPatrol(int x, int y, MoveDirection defaultDirection)
 {
     return(new Unit(x, y, CIcon.Character(ConsoleColor.DarkGreen, 'à'), new WalkByDirection(defaultDirection), Team.enemy));
 }
Esempio n. 2
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 static public Unit neutralGnome(int x, int y)
 {
     return(new Unit(x, y, CIcon.Character(ConsoleColor.DarkGray, 'o'), new NoMind(), Team.neutral));
 }
Esempio n. 3
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 static public Unit enemyGoblin(int x, int y)
 {
     return(new Unit(x, y, CIcon.Character(ConsoleColor.DarkGreen, 'a'), new NoMind(), Team.enemy));
 }