private void Form1_KeyUp(object sender, KeyEventArgs e) { INPUTS.ChangeState(e.KeyCode, false); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { INPUTS.ChangeState(e.KeyCode, true); }
private void Form1_KeyUp(object sender, KeyEventArgs e) { INPUTS.ChangeState(e.KeyCode, false); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { INPUTS.ChangeState(e.KeyCode, true); }