Esempio n. 1
0
        public static OBB GetMeshWorldOBB(GameObject gameObject)
        {
            AABB modelAABB = CalcMeshModelAABB(gameObject);

            if (!modelAABB.IsValid)
            {
                return(OBB.GetInvalid());
            }

            return(new OBB(modelAABB, gameObject.transform));
        }
Esempio n. 2
0
        public static OBB CalcWorldOBB(GameObject gameObject, QueryConfig queryConfig)
        {
            AABB modelAABB = CalcModelAABB(gameObject, queryConfig, gameObject.GetGameObjectType());

            if (!modelAABB.IsValid)
            {
                return(OBB.GetInvalid());
            }

            return(new OBB(modelAABB, gameObject.transform));
        }
Esempio n. 3
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        public static OBB CalcHierarchyWorldOBB(GameObject root, QueryConfig queryConfig)
        {
            AABB modelAABB = CalcHierarchyModelAABB(root, queryConfig);

            if (!modelAABB.IsValid)
            {
                return(OBB.GetInvalid());
            }

            return(new OBB(modelAABB, root.transform));
        }
        public OBB GetWorldSnapAreaBounds(BoxFace boxFace)
        {
            if (_gameObject == null)
            {
                return(OBB.GetInvalid());
            }

            Transform objectTransform = _gameObject.transform;

            return(new OBB(_snapAreaBounds[(int)boxFace], objectTransform));
        }
Esempio n. 5
0
        public void FitBoxToTargets()
        {
            if (NumTargetParents == 0)
            {
                _boxSize = Vector3.zero;
                return;
            }

            if (ExtrudeSpace == GizmoSpace.Global)
            {
                AABB worldAABB = AABB.GetInvalid();
                foreach (var parent in _targetParents)
                {
                    if (_ignoredParentObjects.Contains(parent))
                    {
                        continue;
                    }

                    AABB aabb = ObjectBounds.CalcHierarchyWorldAABB(parent, _boundsQConfig);
                    if (aabb.IsValid)
                    {
                        if (worldAABB.IsValid)
                        {
                            worldAABB.Encapsulate(aabb);
                        }
                        else
                        {
                            worldAABB = aabb;
                        }
                    }
                }

                SetAABB(worldAABB);
                UpdateSnapSteps();
            }
            else
            if (ExtrudeSpace == GizmoSpace.Local)
            {
                int firstParentIndex = 0;
                while (firstParentIndex < NumTargetParents)
                {
                    if (_ignoredParentObjects.Contains(_targetParents[firstParentIndex]))
                    {
                        ++firstParentIndex;
                    }
                    else
                    {
                        break;
                    }
                }

                if (firstParentIndex == NumTargetParents)
                {
                    SetOBB(OBB.GetInvalid());
                    UpdateSnapSteps();
                    return;
                }

                OBB worldOBB = ObjectBounds.CalcHierarchyWorldOBB(_targetParents[firstParentIndex], _boundsQConfig);
                for (int parentIndex = firstParentIndex; parentIndex < NumTargetParents; ++parentIndex)
                {
                    GameObject parent = _targetParents[parentIndex];
                    if (_ignoredParentObjects.Contains(parent))
                    {
                        continue;
                    }

                    OBB obb = ObjectBounds.CalcHierarchyWorldOBB(parent, _boundsQConfig);
                    if (obb.IsValid)
                    {
                        if (worldOBB.IsValid)
                        {
                            worldOBB.Encapsulate(obb);
                        }
                        else
                        {
                            worldOBB = obb;
                        }
                    }
                }

                SetOBB(worldOBB);
                UpdateSnapSteps();
            }
        }