public void Render(Color fillColor, Color borderColor, Camera camera)
        {
            if (!_isVisible)
            {
                return;
            }

            Material material = MaterialPool.Get.SimpleColor;

            material.SetColor(fillColor);
            material.SetCullModeOff();
            material.SetPass(0);
            GLRenderer.DrawRect2D(_enclosingRect, camera);

            material.SetColor(borderColor);
            material.SetPass(0);
            GLRenderer.DrawRectBorder2D(_enclosingRect, camera);
        }
        public void Render()
        {
            if (_sharedLookAndFeel == null)
            {
                return;
            }

            if (IsActive)
            {
                Material material = MaterialPool.Get.SimpleColor;

                if (_sharedLookAndFeel.DrawBoxes)
                {
                    material.SetColor(_sharedLookAndFeel.BoxLineColor);
                    material.SetZTestEnabled(true);
                    material.SetPass(0);

                    var boundsQConfig = GetObjectBoundsQConfig();
                    foreach (var targetObject in _targetObjects)
                    {
                        if (targetObject == null)
                        {
                            continue;
                        }

                        OBB worldOBB = ObjectBounds.CalcWorldOBB(targetObject, boundsQConfig);
                        if (worldOBB.IsValid)
                        {
                            GraphicsEx.DrawWireBox(worldOBB);
                        }
                    }
                }

                Camera  camera          = Camera.current;
                Vector2 screenSnapPivot = camera.WorldToScreenPoint(_snapPivotPoint);
                if (_sharedLookAndFeel.PivotShapeType == PivotPointShapeType.Circle)
                {
                    material.SetZTestEnabled(false);
                    material.SetColor(_sharedLookAndFeel.PivotPointFillColor);
                    material.SetPass(0);

                    const int      numCirclePoints   = 100;
                    List <Vector2> pivotCirclePoints = PrimitiveFactory.Generate2DCircleBorderPointsCW(screenSnapPivot, _sharedLookAndFeel.PivotCircleRadius, numCirclePoints);
                    GLRenderer.DrawTriangleFan2D(screenSnapPivot, pivotCirclePoints, camera);

                    if (_sharedLookAndFeel.DrawPivotBorder)
                    {
                        material.SetColor(_sharedLookAndFeel.PivotPointBorderColor);
                        material.SetPass(0);
                        GLRenderer.DrawLineLoop2D(pivotCirclePoints, camera);
                    }
                }
                else
                if (_sharedLookAndFeel.PivotShapeType == PivotPointShapeType.Square)
                {
                    material.SetZTestEnabled(false);
                    material.SetColor(_sharedLookAndFeel.PivotPointFillColor);
                    material.SetPass(0);

                    Rect pivotRect = RectEx.FromCenterAndSize(screenSnapPivot, Vector2Ex.FromValue(_sharedLookAndFeel.PivotSquareSideLength));
                    GLRenderer.DrawRect2D(pivotRect, camera);

                    if (_sharedLookAndFeel.DrawPivotBorder)
                    {
                        material.SetColor(_sharedLookAndFeel.PivotPointBorderColor);
                        material.SetPass(0);
                        GLRenderer.DrawRectBorder2D(pivotRect, camera);
                    }
                }
            }
        }