public override void DrawHints() { Hints.Draw("W", "Góra"); Hints.Draw("S", "Dół"); Hints.Draw("ESC", "Zamknij"); Console.WriteLine(); }
public override void DrawHints() { Dialog dialog = GameController.Instance().GetDialog(); if (dialog != null) { Hints.Menu(); } else { Hints.Draw("WSAD", "Poruszanie"); Hints.Draw("SPACJA", "Interakcja"); Hints.Draw("E", "Ekwipunek"); Hints.Draw("ESC", "Menu"); } Console.WriteLine(); }
public override void DrawHints() { Hints.Menu(); Console.WriteLine(); }
public override void DrawHints() { Hints.Menu(); Hints.Draw("ESC", "Anuluj"); }
public override void DrawHints() { Hints.Menu(); }