Esempio n. 1
0
 private void StopPlaying()
 {
     playing = false;
     airplaneModel.KillEngine();
     startTime = -1;
     if (binaryReader != null)
     {
         binaryReader.Close();
         binaryReader = null;
     }
     if (file != null)
     {
         file.Close();
         file.Dispose();
         file = null;
     }
     if (airplaneModel != null)
     {
         airplaneModel.Dispose();
         airplaneModel = null;
     }
     previousState = null;
     nextState     = null;
     if (Stopped != null)
     {
         Stopped(this, EventArgs.Empty);
     }
 }
Esempio n. 2
0
        /// <summary>
        /// Clean up.
        /// </summary>
        public void Dispose()
        {
            Bonsai.Utils.Settings.SettingsChanged -= new Bonsai.Utils.Settings.SettingsEventHandler(Settings_SettingsChanged);

            if (iFlightModel != null)
            {
                iFlightModel.Dispose();
                iFlightModel = null;
            }
            if (modelApi != null)
            {
                modelApi.Dispose();
                modelApi = null;
            }
            if (smoke != null)
            {
                smoke.Dispose();
                smoke = null;
            }
            if (airplane != null)
            {
                airplane.Dispose();
                airplane = null;
            }
            if (variometer != null)
            {
                variometer.Dispose();
                variometer = null;
            }
            if (towLine != null)
            {
                towLine.Dispose();
                towLine = null;
            }
            if (windVector != null)
            {
                windVector.Dispose();
                windVector = null;
            }
            if (ripples != null)
            {
                ripples.Dispose();
                ripples = null;
            }
            if (reflection != null)
            {
                reflection.Dispose();
                reflection = null;
            }
        }
Esempio n. 3
0
 /// <summary>
 /// Clean up.
 /// </summary>
 public void Dispose()
 {
     if (smoke != null)
     {
         smoke.Dispose();
         smoke = null;
     }
     if (airplaneModel != null)
     {
         airplaneModel.Dispose();
         airplaneModel = null;
     }
     if (ripples != null)
     {
         ripples.Dispose();
         ripples = null;
     }
 }
Esempio n. 4
0
        private void StartPlaying()
        {
            if (!string.IsNullOrEmpty(fileName))
            {
                if (playing)
                {
                    StopPlaying();
                }

                file               = File.OpenRead(fileName);
                binaryReader       = new BinaryReader(file);
                aircraftParameters = new AircraftParameters();
                aircraftParameters.ReadParameters(binaryReader.ReadString());
                if (airplaneModel == null)
                {
                    airplaneModel = new AirplaneModel(this);
                }
                playing       = true;
                startTime     = -1;
                relativeTime  = 0;
                previousState = new AirplaneState();
                nextState     = new AirplaneState();
                nextTime      = binaryReader.ReadDouble();
                nextState.Read(binaryReader);
                currentState.Gear  = nextState.Gear;
                currentState.Flaps = nextState.Flaps;
                if (currentState.Gear)
                {
                    Gear = 1.0;
                }
                if (currentState.Flaps)
                {
                    Flaps = 1.0;
                }
                airplaneModel.StartEngine();
            }
        }
Esempio n. 5
0
        public void LoadModel(string fileName)
        {
            // First clean up
            if (iFlightModel != null)
            {
                iFlightModel.Dispose();
                iFlightModel = null;
            }
            if (modelApi != null)
            {
                modelApi.Dispose();
                modelApi = null;
            }
            if (airplane != null)
            {
                airplane.Dispose();
                airplane = null;
            }
            if (variometer != null)
            {
                variometer.Dispose();
                variometer = null;
            }

            // Now load the actual model
            //model = new FlightModelWind();
            AircraftParameters parameters = new RCSim.DataClasses.AircraftParameters();

            parameters.File = fileName;

            if (!string.IsNullOrEmpty(Bonsai.Utils.Settings.GetValue("ApiFlightModel")))
            {
                try
                {
                    string   assemblyInfo  = Bonsai.Utils.Settings.GetValue("ApiFlightModel");
                    string[] assemblyParts = assemblyInfo.Split(',', ';');
                    Assembly assembly      = Assembly.LoadFrom(assemblyParts[0]);
                    RCDeskPilot.API.FlightModelSimple flightModelSimple =
                        assembly.CreateInstance(assemblyParts[1]) as RCDeskPilot.API.FlightModelSimple;
                    modelApi          = new FlightModelApi();
                    modelApi.ApiModel = flightModelSimple;
                    iFlightModel      = modelApi;
                }
                catch (Exception ex)
                {
                    System.Windows.Forms.MessageBox.Show(
                        string.Format("Failed to load the flightmodel plugin : {0}", ex.ToString()));
                }
            }
            else
            {
                if (parameters.Version == 2)
                {
                    iFlightModel = new FlightModelWind2();
                }
                else
                {
                    iFlightModel = new FlightModelWind();
                }
            }

            iFlightModel.AircraftParameters = parameters;
            iFlightModel.Initialize();
            iFlightModel.Reset();
            iFlightModel.Wind      = new Vector3(0, 0, 0);
            iFlightModel.Heightmap = Heightmap;
            iFlightModel.Water     = Program.Instance.Scenery.Water;
            airplane = new AirplaneModel(iFlightModel);

            CurrentModel = fileName;

            if (smoke != null)
            {
                smoke.Dispose();
                smoke = null;
            }
            smoke = new Smoke(owner, iFlightModel);

            UpdateVariometer();

            this.owner.UpdateCameras();
            this.Reset();
        }