Esempio n. 1
0
 /// <summary>
 /// Internal helper function for computing intersections.
 /// </summary>
 private static bool IntersectVertical(ref RCIntRectangle lRect, ref RCIntRectangle rRect, out int intersectTop, out int intersectBottom)
 {
     if (lRect.Top <= rRect.Top && rRect.Top < lRect.Bottom && lRect.Bottom <= rRect.Bottom)
     {
         intersectTop    = rRect.Top;
         intersectBottom = lRect.Bottom;
         return(true);
     }
     else if (rRect.Top <= lRect.Top && lRect.Top < lRect.Bottom && lRect.Bottom <= rRect.Bottom)
     {
         intersectTop    = lRect.Top;
         intersectBottom = lRect.Bottom;
         return(true);
     }
     else if (rRect.Top <= lRect.Top && lRect.Top < rRect.Bottom && rRect.Bottom <= lRect.Bottom)
     {
         intersectTop    = lRect.Top;
         intersectBottom = rRect.Bottom;
         return(true);
     }
     else
     {
         intersectTop    = 0;
         intersectBottom = 0;
         return(false);
     }
 }
Esempio n. 2
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        /// <summary>
        /// Returns a third RCIntRectangle that represents the intersection of two other RCRectangles.
        /// If there is no intersection, RCIntRectangle.Undefined is returned.
        /// </summary>
        /// <param name="lRect">An RCIntRectangle to intersect.</param>
        /// <param name="rRect">An RCIntRectangle to intersect.</param>
        /// <returns>
        /// An RCIntRectangle that is the intersection of lRect and rRect or RCIntRectangle.Undefined if there is no intersection.
        /// </returns>
        public static RCIntRectangle Intersect(RCIntRectangle lRect, RCIntRectangle rRect)
        {
            if (!lRect.isDefined)
            {
                throw new ArgumentNullException("lRect");
            }
            if (!rRect.isDefined)
            {
                throw new ArgumentNullException("rRect");
            }

            int intersectLeft, intersectRight, intersectTop, intersectBottom;

            /// Compute the horizontal coordinates of the intersection
            if (!IntersectHorizontal(ref lRect, ref rRect, out intersectLeft, out intersectRight) &&
                !IntersectHorizontal(ref rRect, ref lRect, out intersectLeft, out intersectRight))
            {
                return(RCIntRectangle.Undefined);
            }

            /// Compute the vertical coordinates of the intersection
            if (!IntersectVertical(ref lRect, ref rRect, out intersectTop, out intersectBottom) &&
                !IntersectVertical(ref rRect, ref lRect, out intersectTop, out intersectBottom))
            {
                return(RCIntRectangle.Undefined);
            }

            return(new RCIntRectangle(intersectLeft, intersectTop, intersectRight - intersectLeft, intersectBottom - intersectTop));
        }
Esempio n. 3
0
 /// <summary>
 /// Internal helper function for computing intersections.
 /// </summary>
 private static bool IntersectHorizontal(ref RCIntRectangle lRect, ref RCIntRectangle rRect, out int intersectLeft, out int intersectRight)
 {
     if ((lRect.Left <= rRect.Left && rRect.Left < lRect.Right && lRect.Right <= rRect.Right))
     {
         intersectLeft  = rRect.Left;
         intersectRight = lRect.Right;
         return(true);
     }
     else if (rRect.Left <= lRect.Left && lRect.Left < lRect.Right && lRect.Right <= rRect.Right)
     {
         intersectLeft  = lRect.Left;
         intersectRight = lRect.Right;
         return(true);
     }
     else if (rRect.Left <= lRect.Left && lRect.Left < rRect.Right && rRect.Right <= lRect.Right)
     {
         intersectLeft  = lRect.Left;
         intersectRight = rRect.Right;
         return(true);
     }
     else
     {
         intersectLeft  = 0;
         intersectRight = 0;
         return(false);
     }
 }
Esempio n. 4
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        /// <summary>
        /// Replaces this RCIntRectangle with the intersection of itself and the specified Rectangle.
        /// </summary>
        /// <param name="other">The other RCIntRectangle to intersect with.</param>
        /// <remarks>
        /// If this and other RCRectangles don't intersect each other, then this RCIntRectangle becomes RCIntRectangle.Undefined.
        /// </remarks>
        public void Intersect(RCIntRectangle other)
        {
            if (!this.isDefined)
            {
                throw new InvalidOperationException("Illegal use of undefined RCIntRectangle!");
            }
            if (!other.isDefined)
            {
                throw new ArgumentNullException("other");
            }

            this = RCIntRectangle.Intersect(this, other);
        }
Esempio n. 5
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        /// <summary>
        /// Determines if this RCIntRectangle intersects with rect.
        /// </summary>
        /// <param name="rect">The RCIntRectangle to test.</param>
        /// <returns>True if there is any intersection, false otherwise.</returns>
        public bool IntersectsWith(RCIntRectangle rect)
        {
            if (!this.isDefined)
            {
                throw new InvalidOperationException("Illegal use of undefined RCIntRectangle!");
            }
            if (!rect.isDefined)
            {
                throw new ArgumentNullException("rect");
            }

            return((this.Left < rect.Right) && (this.Right > rect.Left) && (this.Top < rect.Bottom) && (this.Bottom > rect.Top));
        }
Esempio n. 6
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        /// <summary>
        /// Initializes a new RCIntRectangle with the specified RCIntRectangle.
        /// </summary>
        /// <param name="other">The RCIntRectangle to initialize with.</param>
        public RCIntRectangle(RCIntRectangle other)
        {
            if (!other.isDefined)
            {
                throw new ArgumentNullException("other");
            }

            this.isDefined = true;
            this.x         = other.x;
            this.y         = other.y;
            this.width     = other.width;
            this.height    = other.height;
        }
Esempio n. 7
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        /// <summary>
        /// Determines if the rectangular region represented by rect is entirely contained within this RCIntRectangle.
        /// </summary>
        /// <param name="rect">The RCIntRectangle to test.</param>
        /// <returns>True if the rectangular region represented by rect is entirely contained within this RCIntRectangle, false otherwise.</returns>
        public bool Contains(RCIntRectangle rect)
        {
            if (!this.isDefined)
            {
                throw new InvalidOperationException("Illegal use of undefined RCIntRectangle!");
            }
            if (!rect.isDefined)
            {
                throw new ArgumentNullException("rect");
            }

            return(this.Contains(rect.x, rect.y) &&
                   this.Contains(rect.x + rect.width - 1, rect.y + rect.height - 1));
        }
Esempio n. 8
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 /// <summary>
 /// Checks whether this RCIntRectangle has the same location and size as the specified RCIntRectangle.
 /// </summary>
 /// <param name="other">The RCIntRectangle to test.</param>
 /// <returns>True if other RCIntRectangle has same location and size as this RCIntRectangle.</returns>
 public bool Equals(RCIntRectangle other)
 {
     return((!this.isDefined && !other.isDefined) ||
            (this.isDefined && other.isDefined && this.x == other.x && this.y == other.y &&
             this.width == other.width && this.height == other.height));
 }