/// <summary> /// This function is used to draw the in-engine options menu for the /// component. It will be called within the context of a GUILayout.Window /// after a GUILayout.BeginVertical() call. The GUILayout.EndVertical() /// will be managed in the calling context after returning from this /// functions. /// </summary> public virtual void OptionsPane() { ReplayGUI.Label(string.Format("No options provided for {0} component", GUIName)); }