//"Name<uid><wonid><team>" killed "Name<uid><wonid><team>" with "weapon" [57] protected virtual void OnKill(DateTime Timestamp, string[] info) { KillEventArgs eventArgs = new KillEventArgs() { Timestamp = Timestamp, Player = GetPlayerInfo(info[0]), Victim = GetPlayerInfo(info[2]), Weapon = info[4] }; PlayerKilled.Fire(ServerEndPoint, eventArgs); }