public override void setUp() { moves[0] = new EvilFace(); moves[1] = new Bite(); moves[2] = new EvilFace(); moves[3] = new laser(); icon = Quackathon2017.Properties.Resources.MysteryJack; SetStats(10, 7, 10, 0, "Robot", "Mystery Jack"); }
public override void setUp() { moves[0] = new cry(); moves[1] = new generic(); moves[2] = new generic(); moves[3] = new laser(); //Set my stats icon = Quackathon2017.Properties.Resources.peopleVulture1; SetStats(5, 1, 3, 0, "vulture", "People Vulture"); }