public override void OnInspectorGUI() { DrawDefaultInspector(); SwitchGrid script = (SwitchGrid)target; if (GUILayout.Button("Create grid")) { script.CreateGrid(); } else if (GUILayout.Button("Clear grid")) { script.ClearGrid(); } }
protected override void Awake() { base.Awake(); switchGrid = GetComponentInParent <SwitchGrid>(); }