private void button_Load_Click(object sender, EventArgs e) { //TODO: Change so loads from a dialogue box. DialogResult result = openFileDialog1.ShowDialog(); if (result == DialogResult.OK) { _gameFile = new GameFile(openFileDialog1.FileName); //textBox_Cols.Text = "" + _gameFile.Grid.NumCols; //textBox_Rows.Text = "" + _gameFile.Grid.NumRows; button_Save.Enabled = true; panel_Main.Invalidate(); panel_BoxDisplay.Invalidate(); this.Text = openFileDialog1.SafeFileName + " - " + _AppName; } }
public Solver(GameFile gameFile) { _gameFile = gameFile; }