public void Draw() { Game.spriteBatch.Draw(background, new Rectangle(0, 0, Game.screenSizeX, Game.screenSizeY), Color.White); Game.spriteBatch.Draw(header, new Rectangle(headerX, headerY, headerWidth, headerHeight), Color.White); for (int i = 0; i < optionList.Count; i++) { if (i == selectedIndex) { PuzzleNode p = new PuzzleNode(Game.jellyBlue); p.screenX = optionListX - 25; p.screenY = optionListY + optionHeight / 2 + i * optionGap; if (state == MainMenuState.ANIMATEDOWN) { p.screenY -= (int)(optionGap * (1f - (float)animateTime / (float)250)); } if (state == MainMenuState.ANIMATEUP) { p.screenY += (int)(optionGap * (1f - (float)animateTime / (float)250)); } p.distance = 50; p.scale = 1f; OrbRenderer.DrawOrb(p, State.READY, 0f); Game.spriteBatch.DrawString(Game.menuFont, optionList[i].optionText, new Vector2(optionListX, optionListY + i * optionGap), Color.LightGreen); } else { Game.spriteBatch.DrawString(Game.menuFont, optionList[i].optionText, new Vector2(optionListX, optionListY + i * optionGap), Color.White); } } if (state == MainMenuState.DOCTORIN) { JellyfishRenderer.DrawJellyfish(doctorX + 800 - 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX + 600 - 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); } else if (state == MainMenuState.DOCTOROUT) { JellyfishRenderer.DrawJellyfish(doctorX + 200 + 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX + 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); } else { JellyfishRenderer.DrawJellyfish(doctorX + 200, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); } if (state == MainMenuState.READY) { JellyfishRenderer.DrawSpeechBubble2(speechX, speechY, 100, SpriteEffects.FlipHorizontally); Game.spriteBatch.DrawString(Game.spriteFont, optionList[selectedIndex].optionString, new Vector2(speechX - 255, speechY + 5), Color.Black); } Game.spriteBatch.DrawString(Game.spriteFont, "Created by Kevin Costello. Artwork by Rachel K Sreebny", new Vector2(creditsX, creditsY), Color.LightGray, 0, Vector2.Zero, .75f, SpriteEffects.None, 0); Game.spriteBatch.DrawString(Game.spriteFont, "Music by Kevin MacLeod", new Vector2(creditsX + 95, creditsY + 22), Color.LightGray, 0, Vector2.Zero, .75f, SpriteEffects.None, 0); }
public void Draw() { if (enabled) { Game.spriteBatch.Draw(plus, new Rectangle(635, 70, 32, 32), Color.White); Game.spriteBatch.Draw(plus, new Rectangle(675, 70, 32, 32), Color.White); Game.spriteBatch.Draw(minus, new Rectangle(635, 105, 32, 32), Color.White); Game.spriteBatch.Draw(minus, new Rectangle(675, 105, 32, 32), Color.White); Game.spriteBatch.Draw(minus, new Rectangle(675, 140, 32, 32), Color.White); Game.spriteBatch.Draw(plus, new Rectangle(675, 175, 32, 32), Color.White); Game.spriteBatch.Draw(plus, new Rectangle(675, 210, 32, 32), Color.White); Game.spriteBatch.Draw(plus, new Rectangle(675, 245, 32, 32), Color.White); for (int j = 0; j < 6; j++) { PuzzleNode p; if (j == 0) { p = new PuzzleNode(Color.Blue); } else if (j == 1) { p = new PuzzleNode(Color.Yellow); } else if (j == 2) { p = new PuzzleNode(Color.Red); } else if (j == 3) { p = new PuzzleNode(Color.Green); } else if (j == 4) { p = new PuzzleNode(Color.Magenta); } else { p = new PuzzleNode(Color.Orange); } p.screenX = 740; p.screenY = 85 + j * 35; p.distance = 50; p.scale = 1f; OrbRenderer.DrawOrb(p, State.READY, 0f); } } }
public void Draw() { Game.spriteBatch.Draw(background, new Rectangle(0, 0, Game.screenSizeX, Game.screenSizeY), Color.White); Game.spriteBatch.Draw(header, new Rectangle(headerX, headerY, headerWidth, headerHeight), Color.White); JellyfishRenderer.DrawJellyfish(doctorX + 200, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); for (int i = 0; i < optionList.Count; i++) { if (i == selectedIndex) { PuzzleNode p = new PuzzleNode(Game.jellyBlue); p.screenX = optionListX - 25; p.screenY = optionListY + optionHeight / 2 + i * optionGap; if (state == MenuState.AnimateDown) { p.screenY -= (int)(optionGap * (1f - (float)animationTime / (float)maxAnimationTime)); } if (state == MenuState.AnimateUp) { p.screenY += (int)(optionGap * (1f - (float)animationTime / (float)maxAnimationTime)); } p.distance = 50; p.scale = 1f; OrbRenderer.DrawOrb(p, State.READY, 0f); Game.spriteBatch.DrawString(Game.menuFont, optionList[i].optionText, new Vector2(optionListX, optionListY + i * optionGap), Color.LightGreen); } else { Game.spriteBatch.DrawString(Game.menuFont, optionList[i].optionText, new Vector2(optionListX, optionListY + i * optionGap), Color.White); } if (optionList[i].type == MenuType.SoundToggle) { if (Game.gameSettings.soundEffectsEnabled) { Game.spriteBatch.DrawString(Game.menuFont, "On", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } else { Game.spriteBatch.DrawString(Game.menuFont, "Off", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } } if (optionList[i].type == MenuType.HelpToggle) { if (Game.gameSettings.displayControls) { Game.spriteBatch.DrawString(Game.menuFont, "On", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } else { Game.spriteBatch.DrawString(Game.menuFont, "Off", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } } if (optionList[i].type == MenuType.FullScreenToggle) { if (Game.gameSettings.fullScreen) { Game.spriteBatch.DrawString(Game.menuFont, "On", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } else { Game.spriteBatch.DrawString(Game.menuFont, "Off", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } } if (optionList[i].type == MenuType.WideScreenToggle) { if (Game.gameSettings.wideScreen) { Game.spriteBatch.DrawString(Game.menuFont, "On", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } else { Game.spriteBatch.DrawString(Game.menuFont, "Off", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } } if (optionList[i].type == MenuType.MusicToggle) { if (Game.gameSettings.musicEnabled) { Game.spriteBatch.DrawString(Game.menuFont, "On", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } else { Game.spriteBatch.DrawString(Game.menuFont, "Off", new Vector2(optionListX + 300, optionListY + i * optionGap), Color.White); } } } if (scoreX != -1) { String message = "Score: " + score; Game.spriteBatch.DrawString(Game.spriteFont, message, new Vector2(scoreX, scoreY), Color.LightGreen); } }
public void Draw() { Game.spriteBatch.Draw(background, new Rectangle(0, 0, Game.screenSizeX, Game.screenSizeY), Color.White); Game.spriteBatch.Draw(header, new Rectangle(headerX, headerY, headerWidth, headerHeight), Color.White); for (int i = 0; i < optionList.Count; i++) { if (i == selectedIndex && state != GameOverMenuState.INITIALS) { PuzzleNode p = new PuzzleNode(Game.jellyBlue); p.screenX = optionListX - 25; p.screenY = optionListY + optionHeight / 2 + i * optionGap; if (state == GameOverMenuState.ANIMATEDOWN) { p.screenY -= (int)(optionGap * (1f - (float)animateTime / (float)250)); } if (state == GameOverMenuState.ANIMATEUP) { p.screenY += (int)(optionGap * (1f - (float)animateTime / (float)250)); } p.distance = 50; p.scale = 1f; OrbRenderer.DrawOrb(p, State.READY, 0f); Game.spriteBatch.DrawString(Game.menuFont, optionList[i].optionText, new Vector2(optionListX, optionListY + i * optionGap), Color.LightGreen); } else { Game.spriteBatch.DrawString(Game.menuFont, optionList[i].optionText, new Vector2(optionListX, optionListY + i * optionGap), Color.White); } } if (state == GameOverMenuState.DOCTORIN) { JellyfishRenderer.DrawJellyfish(doctorX + 800 - 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX + 600 - 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); } else if (state == GameOverMenuState.DOCTOROUT) { JellyfishRenderer.DrawJellyfish(doctorX + 200 + 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX + 600 * animateTime / 250, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); } else { JellyfishRenderer.DrawJellyfish(doctorX + 200, doctorY, 100, JellyfishRenderer.nurseJellyfish, .75f, SpriteEffects.FlipHorizontally); JellyfishRenderer.DrawJellyfish(doctorX, doctorY, 100, JellyfishRenderer.doctorJellyfish, .75f, SpriteEffects.FlipHorizontally); } if (Game.currentSettings.mode == GameMode.Puzzle) { TimeSpan t = new TimeSpan(0, 0, 0, 0, score); Game.spriteBatch.DrawString(Game.spriteFont, string.Format("TIME: {0}:{1:D2}", t.Minutes, t.Seconds), new Vector2(scoreX, scoreY), Color.LightGreen, 0, Vector2.Zero, 1.6f, SpriteEffects.None, 0); for (int i = 0; i < 3; i++) { Game.spriteBatch.Draw(emptyStar, new Rectangle(scoreX + 75 * i, scoreY + 50, 64, 64), Color.White); } Game.spriteBatch.Draw(star, new Rectangle(scoreX, scoreY + 50, 64, 64), Color.White); if (score <= Game.currentSettings.two_star) { Game.spriteBatch.Draw(star, new Rectangle(scoreX + 75, scoreY + 50, 64, 64), Color.White); } if (score <= Game.currentSettings.three_star) { Game.spriteBatch.Draw(star, new Rectangle(scoreX + 150, scoreY + 50, 64, 64), Color.White); } } else { Game.spriteBatch.DrawString(Game.spriteFont, "SCORE:" + score, new Vector2(scoreX, scoreY), Color.LightGreen, 0, Vector2.Zero, 1.6f, SpriteEffects.None, 0); for (int i = 0; i < 3; i++) { Game.spriteBatch.Draw(emptyStar, new Rectangle(scoreX + 75 * i, scoreY + 50, 64, 64), Color.White); } Game.spriteBatch.Draw(star, new Rectangle(scoreX, scoreY + 50, 64, 64), Color.White); if (score >= Game.currentSettings.two_star) { Game.spriteBatch.Draw(star, new Rectangle(scoreX + 75, scoreY + 50, 64, 64), Color.White); } if (score >= Game.currentSettings.three_star) { Game.spriteBatch.Draw(star, new Rectangle(scoreX + 150, scoreY + 50, 64, 64), Color.White); } } if (levelData != null) { Game.spriteBatch.DrawString(Game.spriteFont, "High Scores", new Vector2(highScoreX, highScoreY), Color.LightGreen, 0, Vector2.Zero, 1.6f, SpriteEffects.None, 0); for (int i = 1; i < 6; i++) { if (i - 1 == rank) { if (Game.currentSettings.mode == GameMode.Puzzle) { TimeSpan t = new TimeSpan(0, 0, 0, 0, levelData.highScores[i - 1]); Game.spriteBatch.DrawString(Game.spriteFont, string.Format("{0}: {1}:{2:D2}", levelData.playerNames[i - 1], t.Minutes, t.Seconds), new Vector2(highScoreX, highScoreY + highScoreLine * (i + 1) + 4), Color.White, 0, Vector2.Zero, 1.5f, SpriteEffects.None, 0); } else { Game.spriteBatch.DrawString(Game.spriteFont, i + ": " + levelData.playerNames[i - 1] + " - " + levelData.highScores[i - 1], new Vector2(highScoreX, highScoreY + highScoreLine * (i + 1) + 4), Color.White, 0, Vector2.Zero, 1.5f, SpriteEffects.None, 0); } } else { if (Game.currentSettings.mode == GameMode.Puzzle) { TimeSpan t = new TimeSpan(0, 0, 0, 0, levelData.highScores[i - 1]); Game.spriteBatch.DrawString(Game.spriteFont, string.Format("{0}: {1}:{2:D2}", levelData.playerNames[i - 1], t.Minutes, t.Seconds), new Vector2(highScoreX, highScoreY + highScoreLine * (i + 1) + 5), Color.LightGreen, 0, Vector2.Zero, 1.4f, SpriteEffects.None, 0); } else { Game.spriteBatch.DrawString(Game.spriteFont, i + ": " + levelData.playerNames[i - 1] + " - " + levelData.highScores[i - 1], new Vector2(highScoreX, highScoreY + highScoreLine * (i + 1) + 5), Color.LightGreen, 0, Vector2.Zero, 1.4f, SpriteEffects.None, 0); } } } } if (currentCharacter > 2 || rank == -1) { JellyfishRenderer.DrawSpeechBubble2(speechX, speechY, 100, SpriteEffects.FlipHorizontally); Game.spriteBatch.DrawString(Game.spriteFont, congratulationsMessage, new Vector2(speechX - 260, speechY), Color.Black); } if (rank != -1 && currentCharacter <= 2) { JellyfishRenderer.DrawSpeechBubble2(speechX, speechY, 100, SpriteEffects.FlipHorizontally); Game.spriteBatch.DrawString(Game.spriteFont, "Way to go! You got a high score! Please enter", new Vector2(speechX - 260, speechY), Color.Black); Game.spriteBatch.DrawString(Game.spriteFont, "your initials: ", new Vector2(speechX - 260, speechY + 25), Color.Black); Game.spriteBatch.DrawString(Game.spriteFont, "" + initials[2], new Vector2(speechX - 70, speechY + 25), Color.Black, 0, Vector2.Zero, 1f, SpriteEffects.None, 0); Game.spriteBatch.DrawString(Game.spriteFont, "" + initials[1], new Vector2(speechX - 95, speechY + 25), Color.Black, 0, Vector2.Zero, 1f, SpriteEffects.None, 0); Game.spriteBatch.DrawString(Game.spriteFont, "" + initials[0], new Vector2(speechX - 120, speechY + 25), Color.Black, 0, Vector2.Zero, 1f, SpriteEffects.None, 0); Game.spriteBatch.DrawString(Game.spriteFont, "^", new Vector2(speechX - 120 + 25 * currentCharacter, speechY + 45), Color.Black, 0, Vector2.Zero, 1f, SpriteEffects.None, 0); } }