Esempio n. 1
0
        // Return true if any locations contain objects moving any of these ways
        // if found add this location to every trail (usually just the root)
        internal bool OpFindOM(HashSet <int> objectids, Direction direction, MatchOperator oper)
        {
            var matches = _levelstate.FindMatches(objectids, direction, oper).ToList();

            if (matches.Count == 0)
            {
                _vm_trail = new Trail(); // Hmmm. Maybe clear all is better?
            }
            //_trail.Clear();
            else
            {
                // combinatorially add match to all trails
                foreach (var trail in _vm_trail.GetLeaves())
                {
                    foreach (var match in matches)
                    {
                        _vm_trail.Add(trail, match);
                    }
                }
            }
            return(_vm_trail.IsEmpty);
        }