private void LoadSettings() { _settings = PushToTalk.Properties.Settings.Default; _settings.Reload(); // Read settings _key = _settings.DefaultKey; String message = _lookup.GetMessage(_key); lblDirections.Content = "Current Key: "; lblKey.Content = message; _keyDownVolumeLevel = (float)_settings.VolumeLevelOnKeyDown; _volumeSlider.Value = _settings.VolumeLevelOnKeyDown * 100.0; Console.WriteLine("Loaded volume settings. Volume=" + _settings.VolumeLevelOnKeyDown); // Apply minimizetotray if applicable if (_settings.MinimizeToTray) { _minimizeCheckBox.IsChecked = true; MinimizeToTray.Enable(); } else { _minimizeCheckBox.IsChecked = false; MinimizeToTray.Disable(); } }
private void UnmuteMic() { foreach (MMDevice mic in _microphones) { mic.AudioEndpointVolume.Mute = false; } Console.WriteLine("Unmuting Microphones"); MinimizeToTray.ChangeIcon(_unmuteIcon); }
private void _minimizeCheckBox_Checked(object sender, RoutedEventArgs e) { // Disable minimizing to task tray if desired if (_minimizeCheckBox.IsChecked == true) { MinimizeToTray.Enable(); } else { MinimizeToTray.Disable(); } SaveSettings(); }
public MainWindow() { InitializeComponent(); _interceptor.Initialize(); _interceptor.AddCallback(OnKeyAction); // Get the active microphone and speakers MMDeviceEnumerator deviceEnumerator = new MMDeviceEnumerator(); MMDeviceCollection micList = deviceEnumerator.EnumerateAudioEndPoints(EDataFlow.eCapture, EDeviceState.DEVICE_STATE_ACTIVE); MMDeviceCollection speakerList = deviceEnumerator.EnumerateAudioEndPoints(EDataFlow.eRender, EDeviceState.DEVICE_STATE_ACTIVE); String defaultId = deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia).ID; // ?? TODO: Add support for selecting applications that when their audio is above a certain level, turn down the audio of other applications. //DevicePeriod dp = _activeSpeaker.DevicePeriod; //Console.WriteLine(dp.DefaultPeriod); //Console.WriteLine(dp.MinimumPeriod); for (int i = 0; i < micList.Count; i++) { MMDevice mic = micList[i]; _microphones.Add(mic); Console.WriteLine("Found microphone: " + mic.FriendlyName + " " + mic.ID); } for (int i = 0; i < speakerList.Count; i++) { MMDevice speakerDevice = speakerList[i]; Speaker speaker = new Speaker(speakerDevice, speakerDevice.AudioEndpointVolume.VolumeRange, speakerDevice.AudioEndpointVolume.MasterVolumeLevel); _speakers.Add(speaker); Console.WriteLine("Found speaker: " + speaker.FriendlyName + " " + speaker.ID); if (speaker.ID == defaultId) { _activeSpeaker = speaker; } } MinimizeToTray.Initialize(this, _muteIcon); }