Esempio n. 1
0
        //---------------------------------------------------------------
        #endregion
        //---------------------------------------------------------------

        //---------------------------------------------------------------
        #region Methods
        //---------------------------------------------------------------
        /// <summary>
        /// Initializes the GraphicsEngine with the given settings.
        /// </summary>
        /// <param name="control">The control to use for graphics output.</param>
        /// <param name="settings">The settings for initializing the engine.</param>
        /// <returns>Returns the device object if successful - null otherwise.</returns>
        public Device Init(Control control, GraphicsSettings settings)
        {
            if (Devices.Length <= settings.DeviceIndex)
            {
                throw new IndexOutOfRangeException("The GraphicsSettings.DeviceIndex is out of range!");
            }
            this.device = Devices[settings.DeviceIndex];

            settings.Control = control;
#if DEBUG
            if (settings.VertexProcessing == VertexProcessing.PureHardware)
            {
                settings.VertexProcessing = VertexProcessing.Hardware;
            }
#endif

            device.Switch(settings);

            // Preclear screens
            for (int i = 0; i < 2; i++)
            {
                device.BeginScene();
                device.Clear(ClearFlags.All);
                device.EndScene();
                device.Present();
            }
            return(device);
        }
Esempio n. 2
0
        /// <summary>
        /// Tries to initialize the GraphicsEngine with the given settings and the NVidia Performane HeadUpDisplay.
        /// </summary>
        /// <remarks>Some of the GraphicsSettings may be overriden for using the NVPerfHUD. To use this feature, the
        /// NVPerfHUD must be installed.</remarks>
        /// <param name="control">The control to use for visualization.</param>
        /// <param name="settings">The GraphicsSettings for initialization.</param>
        /// <returns>Returns the device object if successful - null otherwise.</returns>
        public Device InitNVPerfHud(Control control, GraphicsSettings settings)
        {
            for (int i = 0; i < this.Devices.Length; i++)
            {
                Device device = this.Devices[i];
                if (device.Description == "NVIDIA NVPerfHUD")
                {
                    if (settings.VertexProcessing == VertexProcessing.PureHardware)
                    {
                        settings.VertexProcessing = VertexProcessing.Hardware;
                    }
                    settings.DeviceType  = DeviceType.Reference;
                    settings.DeviceIndex = i;
                    Init(control, settings);
                    return(device);
                }
            }
            Device dev = Init(control, settings);

            Purple.Log.Warning("Failed to initialize the NVIDIA NVPerfHUD!");
            return(dev);
        }
Esempio n. 3
0
        /// <summary>
        /// Switches the current graphics mode.
        /// </summary>
        /// <param name="settings">The new settings.</param>
        public void Switch(GraphicsSettings settings)
        {
            // Is this our first time we initialize the graphics device? If not cleanup stuff.
            bool wasInitialized = Control != null;

            // remove resizing events
            if (wasInitialized)
            {
                Form oldForm = (Control.TopLevelControl as Form);
                oldForm.Resize -= new EventHandler(OnResizeControl);
                control.Resize -= new EventHandler(OnResizeControl);
            }

            // do we have assigned a new target control?
            if (settings.Control != null)
            {
                this.control = settings.Control;
            }
            // if not assign the current one
            else
            {
                settings.Control = this.control;
            }

            Form form = (Control.TopLevelControl as Form);

            form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;

            if (wasInitialized)
            {
                TextureManager.Instance.Release();
            }
            if (device.Switch(settings))
            {
                if (wasInitialized)
                {
                    TextureManager.Instance.Recreate();
                }

                // reset fullScreen/windowed stuff
                Control targetControl;
                if (settings.FullScreen)
                {
                    targetControl        = form;
                    form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
                }
                else
                {
                    targetControl        = control;
                    form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Sizable;
                }
                if (!form.Visible)
                {
                    form.Show(); // necessay to prevent OutOfMemoryException when assigning: pp.DeviceWindow = form;
                }
                form.Left             = 0;
                form.Top              = 0;
                form.ClientSize       = new System.Drawing.Size(settings.Width, settings.Height);
                targetControl.Resize += new EventHandler(OnResizeControl);
                Viewport              = new Viewport(0, 0, targetControl.ClientSize.Width, targetControl.ClientSize.Height);

                Purple.Log.Spam("Device was (re)created - groovy!");
            }
            else
            {
                Purple.Log.Spam("Couldn't creat device!");
            }
        }