Inheritance: IAnimal
Esempio n. 1
0
        static void Main(string[] args)
        {
            AnimalPrototype Sheep = new Sheep("Dolly");
            Sheep           Dolly = Sheep.Clone() as Sheep;

            Dolly.MakeSound();
        }
        void OnEnable()
        {
            Debug.Log ("------------------");
            Debug.Log ("PROTOTYPE DESIGN PATTERN");
            CloneFactory factory = new CloneFactory();

            Sheep sally = new Sheep();

            Sheep clonedSheep = (Sheep) factory.GetClone(sally);

            Debug.Log ("Sally: " + sally.ToString());
            Debug.Log ("Clone of Sally: " + clonedSheep.ToString());
            Debug.Log ("Sally Hash: " + sally.GetHashCode() + " - Cloned Sheep Hash: " + clonedSheep.GetHashCode());
        }
        public object Clone()
        {
            Sheep sheep = null;

            try
            {
                sheep = (Sheep)base.MemberwiseClone();
            } catch (Exception e)
            {
                Debug.LogError("Error cloning Sheep");
            }

            return(sheep);
        }
        void OnEnable()
        {
            Debug.Log("------------------");
            Debug.Log("PROTOTYPE DESIGN PATTERN");
            CloneFactory factory = new CloneFactory();

            Sheep sally = new Sheep();

            Sheep clonedSheep = (Sheep)factory.GetClone(sally);

            Debug.Log("Sally: " + sally.ToString());
            Debug.Log("Clone of Sally: " + clonedSheep.ToString());
            Debug.Log("Sally Hash: " + sally.GetHashCode() + " - Cloned Sheep Hash: " + clonedSheep.GetHashCode());
        }
Esempio n. 5
0
        static void Main(string[] args)
        {
            var original = new Sheep("Jolly", "Mountain Sheep");

            Console.WriteLine(original.Name);     // Jolly
            Console.WriteLine(original.Category); // Mountain Sheep

            var cloned = original.Clone();

            cloned.Name = "Dolly";
            Console.WriteLine(cloned.Name);     // Dolly
            Console.WriteLine(cloned.Category); // Mountain Sheep
            Console.WriteLine(original.Name);   // Dolly

            Console.ReadLine();
        }
        public Animal MakeCopy()
        {
            Console.WriteLine("Sheep is Being Made");

            Sheep sheepObject = null;

            try
            {
                sheepObject = (Sheep)MemberwiseClone();
            }
            catch (Exception)
            {
                throw;
            }

            return(sheepObject);
        }
        static void Main(string[] args)
        {
            CloneFactory animalMaker = new CloneFactory();

            Sheep sally = new Sheep();

            Sheep clonedSheep = (Sheep)animalMaker.GetClone(sally);

            Console.WriteLine(sally);

            Console.WriteLine(clonedSheep);

            Console.WriteLine($"Sally Hashcode {sally.GetHashCode()}");

            Console.WriteLine($"Cloned Hashcode {clonedSheep.GetHashCode()}");

            Console.ReadKey();
        }