static void RecevicePursueMsg(SyncSession session, ProtocolRequestBase e) { Protocol.PursueMsg msg = new Protocol.PursueMsg(); msg.frame = (int)e.m_data["frame"]; msg.advanceCount = (int)e.m_data["advancecount"]; EventService.DispatchTypeEvent(session, msg); }
static void SendPursueMsg(SyncSession session, Protocol.PursueMsg msg) { Dictionary <string, object> data = new Dictionary <string, object>(); data.Add("frame", msg.frame); data.Add("advancecount", msg.advanceCount); session.SendMsg("pursuemsg", data); }
static void RecevicePursueMsg(InputNetworkMessageEvent e) { Protocol.PursueMsg msg = new Protocol.PursueMsg(); msg.frame = (int)e.Data["frame"]; msg.advanceCount = (int)e.Data["advancecount"]; GlobalEvent.DispatchTypeEvent(msg); }
static void SendPursueMsg(IProtocolMessageInterface msg) { Protocol.PursueMsg e = (Protocol.PursueMsg)msg; Dictionary <string, object> data = new Dictionary <string, object>(); data.Add("frame", e.frame); data.Add("advancecount", e.advanceCount); NetworkManager.SendMessage("pursuemsg", data); }
static void RecevicePursueMsg(SyncSession session, ProtocolRequestBase e) { Protocol.PursueMsg msg = new Protocol.PursueMsg(); msg.id = (int)e.m_data["id"]; msg.recalcFrame = (int)e.m_data["recalcframe"]; msg.frame = (int)e.m_data["frame"]; msg.advanceCount = (int)e.m_data["advancecount"]; msg.serverTime = (int)e.m_data["servertime"]; msg.updateSpeed = (float)(double)e.m_data["updatespeed"]; EventService.DispatchTypeEvent(session, msg); }
static void SendPursueMsg(SyncSession session, Protocol.PursueMsg msg) { Dictionary <string, object> data = new Dictionary <string, object>(); data.Add("id", msg.id); data.Add("recalcframe", msg.recalcFrame); data.Add("frame", msg.frame); data.Add("advancecount", msg.advanceCount); data.Add("servertime", msg.serverTime); data.Add("updatespeed", msg.updateSpeed); session.SendMsg("pursuemsg", data); }