Esempio n. 1
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        /// <summary>
        /// Retrieves an existing instance of a callsite associated with a UID
        /// It creates a new callsite if non was found
        /// </summary>
        /// <param name="core"></param>
        /// <param name="uid"></param>
        /// <returns></returns>
        public CallSite GetCallSite(GraphNode graphNode,
                                    int classScope,
                                    string methodName,
                                    Executable executable,
                                    int runningBlock,
                                    Options options,
                                    RuntimeStatus runtimeStatus
             )
        {
            Validity.Assert(null != executable.FunctionTable);
            CallSite csInstance = null;

            // TODO Jun: Currently generates a new callsite for imperative and 
            // internally generated functions.
            // Fix the issues that cause the cache to go out of sync when 
            // attempting to cache internal functions. This may require a 
            // secondary callsite cache for internal functions so they dont 
            // clash with the graphNode UID key
            var language = executable.instrStreamList[runningBlock].language;
            bool isImperative = language == Language.kImperative;
            bool isInternalFunction = CoreUtils.IsInternalFunction(methodName);

            if (isInternalFunction || isImperative)
            {
                csInstance = new CallSite(classScope,
                                          methodName,
                                          executable.FunctionTable,
                                          options.ExecutionMode);
            }
            else if (!CallsiteCache.TryGetValue(graphNode.CallsiteIdentifier, out csInstance))
            {
                // Attempt to retrieve a preloaded callsite data (optional).
                var traceData = GetAndRemoveTraceDataForNode(graphNode.guid);

                csInstance = new CallSite(classScope,
                                          methodName,
                                          executable.FunctionTable,
                                          options.ExecutionMode,
                                          traceData);

                CallsiteCache[graphNode.CallsiteIdentifier] = csInstance;
                CallSiteToNodeMap[csInstance.CallSiteID] = graphNode.guid;
                ASTToCallSiteMap[graphNode.AstID] = csInstance;

            }

            if (graphNode != null && !CoreUtils.IsDisposeMethod(methodName))
            {
                csInstance.UpdateCallSite(classScope, methodName);
                if (options.IsDeltaExecution)
                {
                    runtimeStatus.ClearWarningForExpression(graphNode.exprUID);
                }
            }

            return csInstance;
        }
Esempio n. 2
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 /// <summary>
 /// Gets the number of dirty VM graphnodes at the global scope
 /// </summary>
 /// <param name="exe"></param>
 /// <returns></returns>
 public static int GetDirtyNodeCountAtGlobalScope(Executable exe)
 {
     Validity.Assert(exe != null);
     int dirtyNodes = 0;
     var graph = exe.instrStreamList[0].dependencyGraph;
     var graphNodes = graph.GetGraphNodesAtScope(Constants.kInvalidIndex, Constants.kGlobalScope);
     foreach (AssociativeGraph.GraphNode graphNode in graphNodes)
     {
         if (graphNode.isDirty)
         {
             ++dirtyNodes;
         }
     }
     return dirtyNodes;
 }
Esempio n. 3
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        public RuntimeCore(Heap heap, Options options = null, Executable executable = null)
        {
            // The heap is initialized by the core and is used to allocate strings
            // Use the that heap for runtime
            Validity.Assert(heap != null);
            this.Heap = heap;
            RuntimeMemory = new RuntimeMemory(Heap);

            this.Options = options;

            InterpreterProps = new Stack<InterpreterProperties>();
            ReplicationGuides = new List<List<ReplicationGuide>>();
            AtLevels = new List<AtLevel>();
            executedAstGuids = new HashSet<Guid>();

            RunningBlock = 0;
            ExecutionState = (int)ExecutionStateEventArgs.State.Invalid; //not yet started

            ContinuationStruct = new ContinuationStructure();


            watchStack = new List<StackValue>();
            watchFramePointer = Constants.kInvalidIndex;
            WatchSymbolList = new List<SymbolNode>();

            FunctionCallDepth = 0;
            cancellationPending = false;

            watchClassScope = Constants.kInvalidIndex;

            ExecutionInstance = CurrentExecutive = new Executive(this);
            ExecutiveProvider = new ExecutiveProvider();

            RuntimeStatus = new ProtoCore.RuntimeStatus(this);
            StartPC = Constants.kInvalidPC;
            RuntimeData = new ProtoCore.RuntimeData();
            DSExecutable = executable;
            Mirror = null;
        }
Esempio n. 4
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        GetCallsitesForNodes(IEnumerable<Guid> nodeGuids, Executable executable)
        {
            if (nodeGuids == null)
                throw new ArgumentNullException("nodeGuids");

            var nodeMap = new Dictionary<Guid, List<CallSite>>();

            if (!nodeGuids.Any()) // Nothing to persist now.
                return nodeMap;

            // Attempt to get the list of graph node if one exists.
            IEnumerable<GraphNode> graphNodes = null;
            {
                if (executable != null)
                {
                    var stream = executable.instrStreamList;
                    if (stream != null && (stream.Length > 0))
                    {
                        var graph = stream[0].dependencyGraph;
                        if (graph != null)
                            graphNodes = graph.GraphList;
                    }
                }


                if (graphNodes == null) // No execution has taken place.
                    return nodeMap;
            }

            foreach (Guid nodeGuid in nodeGuids)
            {
                // Get a list of GraphNode objects that correspond to this node.
                var matchingGraphNodes = graphNodes.Where(gn => gn.guid == nodeGuid);

                if (!matchingGraphNodes.Any())
                    continue;

                // Get all callsites that match the graph node ids.
                var matchingCallSites = (from cs in CallsiteCache
                                         from gn in matchingGraphNodes
                                         where string.Equals(cs.Key, gn.CallsiteIdentifier)
                                         select cs.Value);

                // Append each callsite element under node element.
                nodeMap[nodeGuid] = matchingCallSites.ToList();
            }

            return nodeMap;
        }
Esempio n. 5
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            GetTraceDataForNodes(IEnumerable<Guid> nodeGuids, Executable executable)
        {
            if (nodeGuids == null)
                throw new ArgumentNullException("nodeGuids");

            var nodeDataPairs = new Dictionary<Guid, List<string>>();

            if (!nodeGuids.Any()) // Nothing to persist now.
                return nodeDataPairs;

            // Attempt to get the list of graph node if one exists.
            IEnumerable<GraphNode> graphNodes = null;
            {
                if (executable != null)
                {
                    var stream = executable.instrStreamList;
                    if (stream != null && (stream.Length > 0))
                    {
                        var graph = stream[0].dependencyGraph;
                        if (graph != null)
                            graphNodes = graph.GraphList;
                    }
                }

                if (graphNodes == null) // No execution has taken place.
                    return nodeDataPairs;
            }

            foreach (Guid nodeGuid in nodeGuids)
            {
                // Get a list of GraphNode objects that correspond to this node.
                var graphNodeIds = graphNodes.
                    Where(gn => gn.guid == nodeGuid).
                    Select(gn => gn.CallsiteIdentifier);

                if (!graphNodeIds.Any())
                    continue;

                // Get all callsites that match the graph node ids.
                var matchingCallSites = (from cs in CallsiteCache
                                         from gn in graphNodeIds
                                         where cs.Key == gn
                                         select cs.Value);

                // Append each callsite element under node element.
                var serializedCallsites =
                    matchingCallSites.Select(callSite => callSite.GetTraceDataToSave())
                        .Where(traceDataToSave => !String.IsNullOrEmpty(traceDataToSave))
                        .ToList();

                // No point adding serialized callsite data if it's empty.
                if (serializedCallsites.Count > 0)
                    nodeDataPairs.Add(nodeGuid, serializedCallsites);
            }

            return nodeDataPairs;
        }
Esempio n. 6
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 public void SetProperties(Options runtimeOptions, Executable executable, DebugProperties debugProps = null, ProtoCore.Runtime.Context context = null, Executable exprInterpreterExe = null)
 {
     this.Context = context;
     this.DSExecutable = executable;
     this.Options = runtimeOptions;
     this.DebugProps = debugProps;
     this.ExprInterpreterExe = exprInterpreterExe;
 }
Esempio n. 7
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        public void GenerateExprExe()
        {
            // TODO Jun: Determine if we really need another executable for the expression interpreter
            Validity.Assert(null == ExprInterpreterExe);
            ExprInterpreterExe = new DSASM.Executable();

            // Copy all tables
            ExprInterpreterExe.classTable = DSExecutable.classTable;
            ExprInterpreterExe.procedureTable = DSExecutable.procedureTable;
            ExprInterpreterExe.runtimeSymbols = DSExecutable.runtimeSymbols;
            ExprInterpreterExe.isSingleAssocBlock = DSExecutable.isSingleAssocBlock;
            
            // Copy all instruction streams
            // TODO Jun: What method to copy all? Use that
            ExprInterpreterExe.instrStreamList = new InstructionStream[DSExecutable.instrStreamList.Length];
            for (int i = 0; i < DSExecutable.instrStreamList.Length; ++i)
            {
                if (null != DSExecutable.instrStreamList[i])
                {
                    ExprInterpreterExe.instrStreamList[i] = new InstructionStream(DSExecutable.instrStreamList[i].language, this);
                    //ExprInterpreterExe.instrStreamList[i] = new InstructionStream(DSExecutable.instrStreamList[i].language, DSExecutable.instrStreamList[i].dependencyGraph, this);
                    for (int j = 0; j < DSExecutable.instrStreamList[i].instrList.Count; ++j)
                    {
                        ExprInterpreterExe.instrStreamList[i].instrList.Add(DSExecutable.instrStreamList[i].instrList[j]);
                    }
                }
            }
        }
Esempio n. 8
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 /// <summary>
 /// Determines if at least one graphnode in the glboal scope is dirty
 /// </summary>
 /// <param name="exe"></param>
 /// <returns></returns>
 public static bool IsGlobalScopeDirty(Executable exe)
 {
     Validity.Assert(exe != null);
     var graph = exe.instrStreamList[0].dependencyGraph;
     var graphNodes = graph.GetGraphNodesAtScope(Constants.kInvalidIndex, Constants.kGlobalScope);
     if (graphNodes != null)
     {
         foreach (AssociativeGraph.GraphNode graphNode in graphNodes)
         {
             if (graphNode.isDirty)
             {
                 return true;
             }
         }
     }
     return false;
 }
Esempio n. 9
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        public void GenerateExprExe()
        {
            // TODO Jun: Determine if we really need another executable for the expression interpreter
            Validity.Assert(null == ExprInterpreterExe);
            ExprInterpreterExe = new Executable();
            ExprInterpreterExe.FunctionTable = FunctionTable;
            ExprInterpreterExe.DynamicVarTable = DynamicVariableTable;
            ExprInterpreterExe.FuncPointerTable = FunctionPointerTable;
            ExprInterpreterExe.DynamicFuncTable = DynamicFunctionTable;
            ExprInterpreterExe.ContextDataMngr = ContextDataManager;
            ExprInterpreterExe.Configurations = Configurations;
            ExprInterpreterExe.CodeToLocation = CodeToLocation;
            ExprInterpreterExe.CurrentDSFileName = CurrentDSFileName;
           
            // Copy all tables
            ExprInterpreterExe.classTable = DSExecutable.classTable;
            ExprInterpreterExe.procedureTable = DSExecutable.procedureTable;
            ExprInterpreterExe.runtimeSymbols = DSExecutable.runtimeSymbols;
          

            ExprInterpreterExe.TypeSystem = TypeSystem;
            
            // Copy all instruction streams
            // TODO Jun: What method to copy all? Use that
            ExprInterpreterExe.instrStreamList = new InstructionStream[DSExecutable.instrStreamList.Length];
            for (int i = 0; i < DSExecutable.instrStreamList.Length; ++i)
            {
                if (null != DSExecutable.instrStreamList[i])
                {
                    ExprInterpreterExe.instrStreamList[i] = new InstructionStream(DSExecutable.instrStreamList[i].language, this);
                    //ExprInterpreterExe.instrStreamList[i] = new InstructionStream(DSExecutable.instrStreamList[i].language, DSExecutable.instrStreamList[i].dependencyGraph, this);
                    for (int j = 0; j < DSExecutable.instrStreamList[i].instrList.Count; ++j)
                    {
                        ExprInterpreterExe.instrStreamList[i].instrList.Add(DSExecutable.instrStreamList[i].instrList[j]);
                    }
                }
            }
        }
Esempio n. 10
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        private void ResetAll(Options options)
        {
            ProtoCore.Utils.Validity.AssertExpiry();
            Options = options;
            Executives = new Dictionary<ProtoCore.Language, ProtoCore.Executive>();
            FunctionTable = new Lang.FunctionTable();
            ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex;

            Heap = new DSASM.Heap();
            Rmem = new ProtoCore.Runtime.RuntimeMemory(Heap);

            watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchBaseOffset = 0;
            watchStack = new List<StackValue>();
            watchSymbolList = new List<SymbolNode>();
            watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex;

            ID = FIRST_CORE_ID;

            //recurtion
            recursivePoint = new List<FunctionCounter>();
            funcCounterTable = new List<FunctionCounter>();
            calledInFunction = false;

            GlobOffset = 0;
            GlobHeapOffset = 0;
            BaseOffset = 0;
            GraphNodeUID = 0;
            RunningBlock = 0;
            CodeBlockIndex = 0;
            RuntimeTableIndex = 0;
            CodeBlockList = new List<DSASM.CodeBlock>();
            CompleteCodeBlockList = new List<DSASM.CodeBlock>();
            DSExecutable = new ProtoCore.DSASM.Executable();

            AssocNode = null;

            // TODO Jun/Luke type system refactoring
            // Initialize the globalClass table and type system
            ClassTable = new DSASM.ClassTable();
            TypeSystem = new TypeSystem();
            TypeSystem.SetClassTable(ClassTable);
            ProcNode = null;
            ProcTable = new DSASM.ProcedureTable(ProtoCore.DSASM.Constants.kGlobalScope);

            //Initialize the function pointer table
            FunctionPointerTable = new DSASM.FunctionPointerTable();

            //Initialize the dynamic string table and dynamic function table
            DynamicVariableTable = new DSASM.DynamicVariableTable();
            DynamicFunctionTable = new DSASM.DynamicFunctionTable();
            replicationGuides = new List<List<int>>();

            ExceptionHandlingManager = new ExceptionHandlingManager();
            startPC = ProtoCore.DSASM.Constants.kInvalidIndex;

            deltaCompileStartPC = ProtoCore.DSASM.Constants.kInvalidIndex;

            RuntimeStatus = new RuntimeStatus(this);

            SSASubscript = 0;
            ExpressionUID = 0;
            ModifierBlockUID = 0;
            ModifierStateSubscript = 0;

            ExprInterpreterExe = null;
            ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal;

            assocCodegen = null;
            FunctionCallDepth = 0;

            // Default execution log is Console.Out.
            this.ExecutionLog = Console.Out;
            ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started

            DebugProps = new DebugProperties();
            //stackNodeExecutedSameTimes = new Stack<List<AssociativeGraph.GraphNode>>();
            //stackExecutingGraphNodes = new Stack<AssociativeGraph.GraphNode>();
            InterpreterProps = new Stack<InterpreterProperties>();
            stackActiveExceptionRegistration = new Stack<ExceptionRegistration>();

            ExecutiveProvider = new ExecutiveProvider();

            Configurations = new Dictionary<string, object>();

            ContinuationStruct = new Lang.ContinuationStructure();
            ParsingMode = ProtoCore.ParseMode.Normal;

            IsParsingPreloadedAssembly = false;
            IsParsingCodeBlockNode = false;
            ImportHandler = null;

            deltaCompileStartPC = 0;
            builtInsLoaded = false;
            FFIPropertyChangedMonitor = new FFIPropertyChangedMonitor(this);
        }
Esempio n. 11
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        // Comment Jun:
        // The core is reused on delta execution
        // These are properties that need to be reset on subsequent executions
        // All properties require reset except for the runtime memory
        public void ResetForDeltaExecution()
        {
            ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex;

            watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchBaseOffset = 0;
            watchStack = new List<StackValue>();
            watchSymbolList = new List<SymbolNode>();
            watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex;

            ID = FIRST_CORE_ID;

            //recurtion
            recursivePoint = new List<FunctionCounter>();
            funcCounterTable = new List<FunctionCounter>();
            calledInFunction = false;

            //GlobOffset = 0;
            GlobHeapOffset = 0;
            BaseOffset = 0;
            GraphNodeUID = 0;
            RunningBlock = 0;
            //CodeBlockList = new List<DSASM.CodeBlock>();
            CompleteCodeBlockList = new List<DSASM.CodeBlock>();
            DSExecutable = new ProtoCore.DSASM.Executable();

            AssocNode = null;

            //Initialize the function pointer table
            FunctionPointerTable = new DSASM.FunctionPointerTable();

            //Initialize the dynamic string table and dynamic function table
            DynamicVariableTable = new DSASM.DynamicVariableTable();
            DynamicFunctionTable = new DSASM.DynamicFunctionTable();
            replicationGuides = new List<List<int>>();

            ExceptionHandlingManager = new ExceptionHandlingManager();
            startPC = ProtoCore.DSASM.Constants.kInvalidIndex;

            RuntimeStatus = new RuntimeStatus(this);

            SSASubscript = 0;
            ExpressionUID = 0;
            ModifierBlockUID = 0;
            ModifierStateSubscript = 0;

            ExprInterpreterExe = null;
            ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal;

            assocCodegen = null;
            FunctionCallDepth = 0;

            // Default execution log is Console.Out.
            this.ExecutionLog = Console.Out;
            ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started

            DebugProps = new DebugProperties();
            InterpreterProps = new Stack<InterpreterProperties>();
            stackActiveExceptionRegistration = new Stack<ExceptionRegistration>();

            ExecutiveProvider = new ExecutiveProvider();
            ParsingMode = ProtoCore.ParseMode.Normal;

            // Reset PC dictionary containing PC to line/col map
            if (codeToLocation != null)
                codeToLocation.Clear();

            if (LocationErrorMap != null)
                LocationErrorMap.Clear();

            if (AstNodeList != null)
                AstNodeList.Clear();

            ResetDeltaCompile();
        }
Esempio n. 12
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            public StackValue GetMemberData(int symbolindex, int scope, Executable exe)
            {
                StackValue thisptr = CurrentStackFrame.ThisPtr;

                // Get the heapstck offset
                int offset = exe.classTable.ClassNodes[scope].symbols.symbolList[symbolindex].index;

                var heapElement = Heap.GetHeapElement(thisptr); 
                if (null == heapElement.Stack || heapElement.Stack.Length == 0)
                    return StackValue.Null;

                StackValue sv = heapElement.Stack[offset];
                Validity.Assert(sv.IsPointer || sv.IsArray|| sv.IsInvalid);

                // Not initialized yet
                if (sv.IsInvalid)
                {
                    return StackValue.Null;
                }
                else if (sv.IsArray)
                {
                    return sv;
                }

                StackValue nextPtr = sv;
                Validity.Assert(nextPtr.opdata >= 0);
                heapElement = Heap.GetHeapElement(nextPtr);

                if (null != heapElement.Stack && heapElement.Stack.Length > 0)
                {
                    StackValue data = heapElement.Stack[0];
                    bool isActualData = !data.IsPointer && !data.IsArray && !data.IsInvalid; 
                    if (isActualData)
                    {
                        return data;
                    }
                }
                return sv;
            }
Esempio n. 13
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            public StackValue GetMemberData(int symbolindex, int scope, Executable exe)
            {
                StackValue thisptr = CurrentStackFrame.ThisPtr;

                // Get the heapstck offset
                int offset = exe.classTable.ClassNodes[scope].Symbols.symbolList[symbolindex].index;

                var obj = Heap.ToHeapObject<DSObject>(thisptr);
                if (!obj.Values.Any())
                    return StackValue.Null;

                StackValue sv = obj.GetValueFromIndex(offset, null);
                Validity.Assert(sv.IsPointer || sv.IsArray|| sv.IsInvalid);

                // Not initialized yet
                if (sv.IsInvalid)
                {
                    return StackValue.Null;
                }
                else if (sv.IsArray)
                {
                    return sv;
                }

                StackValue nextPtr = sv;
                obj = Heap.ToHeapObject<DSObject>(nextPtr);

                if (obj.Values.Any()) 
                {
                    StackValue data = obj.GetValueFromIndex(0, null);
                    bool isActualData = !data.IsPointer && !data.IsArray && !data.IsInvalid; 
                    if (isActualData)
                    {
                        return data;
                    }
                }
                return sv;
            }
Esempio n. 14
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        /// <summary>
        /// The public method to compile DS code
        /// </summary>
        /// <param name="sourcecode"></param>
        /// <param name="compileCore"></param>
        /// <param name="dsExecutable"></param>
        /// <returns></returns>
        public bool CompileMe(string sourcecode, ProtoCore.Core compileCore, out Executable dsExecutable)
        {
            int blockID = 0;
            bool succeeded = Compile(sourcecode, compileCore, out blockID);

            compileCore.GenerateExecutable();
            dsExecutable = compileCore.DSExecutable;

            return succeeded;
        }
Esempio n. 15
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            GetTraceDataForNodes(IEnumerable<Guid> nodeGuids, Executable executable)
        {
            if (nodeGuids == null)
                throw new ArgumentNullException("nodeGuids");

            var nodeDataPairs = new Dictionary<Guid, List<CallSite.RawTraceData>>();

            if (!nodeGuids.Any()) // Nothing to persist now.
                return nodeDataPairs;

            // Attempt to get the list of graph node if one exists.
            IEnumerable<GraphNode> graphNodes = null;
            {
                if (executable != null)
                {
                    var stream = executable.instrStreamList;
                    if (stream != null && (stream.Length > 0))
                    {
                        var graph = stream[0].dependencyGraph;
                        if (graph != null)
                            graphNodes = graph.GraphList;
                    }
                }

                if (graphNodes == null) // No execution has taken place.
                    return nodeDataPairs;
            }

            foreach (Guid nodeGuid in nodeGuids)
            {
                // Get a list of GraphNode objects that correspond to this node.
                var graphNodeIds = graphNodes.
                    Where(gn => gn.guid == nodeGuid).
                    Select(gn => gn.CallsiteIdentifier);

                if (!graphNodeIds.Any())
                    continue;

                // Get all callsites that match the graph node ids.
                // 
                // Note we assume the graph node is the top-level graph node here.
                // The callsite id is the concatenation of all graphnodes' callsite
                // identifier along the nested function call. 
                var matchingCallSites = (from cs in CallsiteCache
                                         from gn in graphNodeIds
                                         where !string.IsNullOrEmpty(gn) && cs.Key.StartsWith(gn)
                                         select new { cs.Key, cs.Value });

                // Append each callsite element under node element.
                var serializedCallsites = new List<CallSite.RawTraceData>();
                foreach (var site in matchingCallSites)
                {
                    var traceData = site.Value.GetTraceDataToSave();
                    if (!string.IsNullOrEmpty(traceData))
                    {
                        serializedCallsites.Add(new CallSite.RawTraceData(site.Key, traceData));
                    }
                }

                // No point adding serialized callsite data if it's empty.
                if (serializedCallsites.Any())
                {
                    nodeDataPairs.Add(nodeGuid, serializedCallsites);
                }
            }

            return nodeDataPairs;
        }
Esempio n. 16
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        /// <summary>
        /// Retrieves an existing instance of a callsite associated with a UID
        /// It creates a new callsite if non was found
        /// </summary>
        /// <param name="core"></param>
        /// <param name="uid"></param>
        /// <returns></returns>
        public CallSite GetCallSite(int classScope, string methodName, Executable executable, RuntimeCore runtimeCore)
        {
            Validity.Assert(null != executable.FunctionTable);
            CallSite csInstance = null;
            var graphNode = executable.ExecutingGraphnode;
            var topGraphNode = graphNode;

            // If it is a nested function call, append all callsite ids
            List<string> callsiteIdentifiers = new List<string>();
            foreach (var prop in runtimeCore.InterpreterProps)
            {
                if (prop != null && prop.executingGraphNode != null && graphNode != prop.executingGraphNode)
                {
                    topGraphNode = prop.executingGraphNode;
                    if (!string.IsNullOrEmpty(topGraphNode.CallsiteIdentifier))
                    {
                        callsiteIdentifiers.Add(topGraphNode.CallsiteIdentifier);
                    }
                }
            }
            if (graphNode != null)
            {
                callsiteIdentifiers.Add(graphNode.CallsiteIdentifier);
            }
            var callsiteID = string.Join(";", callsiteIdentifiers.ToArray());

            // TODO Jun: Currently generates a new callsite for imperative and 
            // internally generated functions.
            // Fix the issues that cause the cache to go out of sync when 
            // attempting to cache internal functions. This may require a 
            // secondary callsite cache for internal functions so they dont 
            // clash with the graphNode UID key
            var language = executable.instrStreamList[runtimeCore.RunningBlock].language;
            bool isImperative = language == Language.Imperative;
            bool isInternalFunction = CoreUtils.IsInternalFunction(methodName);

            if (isInternalFunction || isImperative)
            {
                csInstance = new CallSite(classScope,
                                          methodName,
                                          executable.FunctionTable,
                                          runtimeCore.Options.ExecutionMode);
            }
            else if (!CallsiteCache.TryGetValue(callsiteID, out csInstance))
            {
                // Attempt to retrieve a preloaded callsite data (optional).
                var traceData = GetAndRemoveTraceDataForNode(topGraphNode.guid, callsiteID);

                csInstance = new CallSite(classScope,
                                          methodName,
                                          executable.FunctionTable,
                                          runtimeCore.Options.ExecutionMode,
                                          traceData);

                CallsiteCache[callsiteID] = csInstance;
                CallSiteToNodeMap[csInstance.CallSiteID] = topGraphNode.guid;
            }

            if (graphNode != null && !CoreUtils.IsDisposeMethod(methodName))
            {
                csInstance.UpdateCallSite(classScope, methodName);
                if (runtimeCore.Options.IsDeltaExecution)
                {
                    runtimeCore.RuntimeStatus.ClearWarningForExpression(graphNode.exprUID);
                }
            }

            return csInstance;
        }
Esempio n. 17
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        // Comment Jun:
        // The core is reused on delta execution
        // These are properties that need to be reset on subsequent executions
        // All properties require reset except for the runtime memory
        public void ResetForDeltaExecution()
        {
            ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex;


            watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchBaseOffset = 0;
            watchStack = new List<StackValue>();
            watchSymbolList = new List<SymbolNode>();
            watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex;

            ID = FIRST_CORE_ID;

            //recurtion
            recursivePoint = new List<FunctionCounter>();
            funcCounterTable = new List<FunctionCounter>();
            calledInFunction = false;

            //GlobOffset = 0;
            GlobHeapOffset = 0;
            BaseOffset = 0;
            GraphNodeUID = 0;
            RunningBlock = 0;
            //CodeBlockList = new List<DSASM.CodeBlock>();
            CompleteCodeBlockList = new List<DSASM.CodeBlock>();
            DSExecutable = new ProtoCore.DSASM.Executable();

            AssocNode = null;


            //
            //
            // Comment Jun: Delta execution should not reset the class tables as they are preserved
            //
            //      FunctionTable = new Lang.FunctionTable();
            //      ClassTable = new DSASM.ClassTable();
            //      TypeSystem = new TypeSystem();
            //      TypeSystem.SetClassTable(ClassTable);
            //      ProcNode = null;
            //      ProcTable = new DSASM.ProcedureTable(ProtoCore.DSASM.Constants.kGlobalScope);
            //
            //      CodeBlockList = new List<DSASM.CodeBlock>();
            //
            //

            //      CodeBlockIndex = 0;
            //      RuntimeTableIndex = 0;

            //

            // Comment Jun:
            // Disable SSA for the previous graphcompiler as it clashes with the way code recompilation behaves
            // SSA is enabled for the new graph strategy of delta compilation and execution
            Options.GenerateSSA = false;


            //Initialize the function pointer table
            FunctionPointerTable = new DSASM.FunctionPointerTable();

            //Initialize the dynamic string table and dynamic function table
            DynamicVariableTable = new DSASM.DynamicVariableTable();
            DynamicFunctionTable = new DSASM.DynamicFunctionTable();
            replicationGuides = new List<List<ProtoCore.ReplicationGuide>>();

            ExceptionHandlingManager = new ExceptionHandlingManager();
            startPC = ProtoCore.DSASM.Constants.kInvalidIndex;

            if (Options.SuppressBuildOutput)
            {
                //  don't log any of the build related messages
                //  just accumulate them in relevant containers with
                //  BuildStatus object
                //
                BuildStatus = new BuildStatus(this, false, false, false);
            }
            else
            {
                BuildStatus = new BuildStatus(this, Options.BuildOptWarningAsError, null, Options.BuildOptErrorAsWarning);
            }
            RuntimeStatus = new RuntimeStatus(this);

            //SSASubscript = 0;
            ExpressionUID = 0;
            ModifierBlockUID = 0;
            ModifierStateSubscript = 0;

            ExprInterpreterExe = null;
            ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal;

            assocCodegen = null;
            FunctionCallDepth = 0;

            // Default execution log is Console.Out.
            this.ExecutionLog = Console.Out;
            ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started

            DebugProps = new DebugProperties();
            InterpreterProps = new Stack<InterpreterProperties>();
            stackActiveExceptionRegistration = new Stack<ExceptionRegistration>();

            ExecutiveProvider = new ExecutiveProvider();
            ParsingMode = ProtoCore.ParseMode.Normal;

            // Reset PC dictionary containing PC to line/col map
            if (codeToLocation != null)
                codeToLocation.Clear();

            if (LocationErrorMap != null)
                LocationErrorMap.Clear();

            if (AstNodeList != null)
                AstNodeList.Clear();

            ResetDeltaCompile();

            DeltaCodeBlockIndex = 0;
            ForLoopBlockIndex = ProtoCore.DSASM.Constants.kInvalidIndex;
        }
Esempio n. 18
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        public void GenerateExecutable()
        {
            Validity.Assert(CodeBlockList.Count >= 0);
            DSExecutable = new Executable();
            // Create the code block list data
            DSExecutable.CodeBlocks = new List<CodeBlock>();
            DSExecutable.CodeBlocks.AddRange(CodeBlockList);
            DSExecutable.CompleteCodeBlocks = new List<CodeBlock>();
            DSExecutable.CompleteCodeBlocks.AddRange(CompleteCodeBlockList);


            // Retrieve the class table directly since it is a global table
            DSExecutable.classTable = ClassTable;

            // The TypeSystem is a record of all primitive and compiler generated types
            DSExecutable.TypeSystem = TypeSystem;

            RuntimeTableIndex = CompleteCodeBlockList.Count;


            // Build the runtime symbols
            DSExecutable.runtimeSymbols = new SymbolTable[RuntimeTableIndex];
            for (int n = 0; n < CodeBlockList.Count; ++n)
            {
                BfsBuildSequenceTable(CodeBlockList[n], DSExecutable.runtimeSymbols);
            }

            // Build the runtime procedure table
            DSExecutable.procedureTable = new ProcedureTable[RuntimeTableIndex];
            for (int n = 0; n < CodeBlockList.Count; ++n)
            {
                BfsBuildProcedureTable(CodeBlockList[n], DSExecutable.procedureTable);
            }

            // Build the executable instruction streams
            DSExecutable.instrStreamList = new InstructionStream[RuntimeTableIndex];
            for (int n = 0; n < CodeBlockList.Count; ++n)
            {
                BfsBuildInstructionStreams(CodeBlockList[n], DSExecutable.instrStreamList);
            }

            GenerateExprExe();
            DSExecutable.FunctionTable = FunctionTable;
            DSExecutable.DynamicVarTable = DynamicVariableTable;
            DSExecutable.DynamicFuncTable = DynamicFunctionTable;
            DSExecutable.FuncPointerTable = FunctionPointerTable;
            DSExecutable.ContextDataMngr = ContextDataManager;
            DSExecutable.Configurations = Configurations;
            DSExecutable.CodeToLocation = CodeToLocation;
            DSExecutable.CurrentDSFileName = CurrentDSFileName;           
        }
Esempio n. 19
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        private void ResetAll(Options options)
        {
            ProtoCore.Utils.Validity.AssertExpiry();
            Options = options;
            Executives = new Dictionary<ProtoCore.Language, ProtoCore.Executive>();
            FunctionTable = new Lang.FunctionTable();
            ClassIndex = ProtoCore.DSASM.Constants.kInvalidIndex;

            Heap = new DSASM.Heap();
            Rmem = new ProtoCore.Runtime.RuntimeMemory(Heap);

            watchClassScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchFunctionScope = ProtoCore.DSASM.Constants.kInvalidIndex;
            watchBaseOffset = 0;
            watchStack = new List<StackValue>();
            watchSymbolList = new List<SymbolNode>();
            watchFramePointer = ProtoCore.DSASM.Constants.kInvalidIndex;

            ID = FIRST_CORE_ID;

            //recurtion
            recursivePoint = new List<FunctionCounter>();
            funcCounterTable = new List<FunctionCounter>();
            calledInFunction = false;

            GlobOffset = 0;
            GlobHeapOffset = 0;
            BaseOffset = 0;
            GraphNodeUID = 0;
            RunningBlock = 0;
            CodeBlockIndex = 0;
            RuntimeTableIndex = 0;
            CodeBlockList = new List<DSASM.CodeBlock>();
            CompleteCodeBlockList = new List<DSASM.CodeBlock>();
            DSExecutable = new ProtoCore.DSASM.Executable();

            AssocNode = null;

            // TODO Jun/Luke type system refactoring
            // Initialize the globalClass table and type system
            ClassTable = new DSASM.ClassTable();
            TypeSystem = new TypeSystem();
            TypeSystem.SetClassTable(ClassTable);
            ProcNode = null;
            ProcTable = new DSASM.ProcedureTable(ProtoCore.DSASM.Constants.kGlobalScope);

            //Initialize the function pointer table
            FunctionPointerTable = new DSASM.FunctionPointerTable();

            //Initialize the dynamic string table and dynamic function table
            DynamicVariableTable = new DSASM.DynamicVariableTable();
            DynamicFunctionTable = new DSASM.DynamicFunctionTable();
            replicationGuides = new List<List<ProtoCore.ReplicationGuide>>();

            ExceptionHandlingManager = new ExceptionHandlingManager();
            startPC = ProtoCore.DSASM.Constants.kInvalidIndex;

            deltaCompileStartPC = ProtoCore.DSASM.Constants.kInvalidIndex;

            if (options.SuppressBuildOutput)
            {
                //  don't log any of the build related messages
                //  just accumulate them in relevant containers with
                //  BuildStatus object
                //
                BuildStatus = new BuildStatus(this, false, false, false);
            }
            else
            {
                BuildStatus = new BuildStatus(this, Options.BuildOptWarningAsError, null, Options.BuildOptErrorAsWarning);
            }
            RuntimeStatus = new RuntimeStatus(this);

            SSASubscript = 0;
            SSASubscript_GUID = System.Guid.NewGuid();
            ExpressionUID = 0;
            ModifierBlockUID = 0;
            ModifierStateSubscript = 0;

            ExprInterpreterExe = null;
            ExecMode = ProtoCore.DSASM.InterpreterMode.kNormal;

            assocCodegen = null;
            FunctionCallDepth = 0;

            // Default execution log is Console.Out.
            this.ExecutionLog = Console.Out;
            ExecutionState = (int)ExecutionStateEventArgs.State.kInvalid; //not yet started

            DebugProps = new DebugProperties();
            //stackNodeExecutedSameTimes = new Stack<List<AssociativeGraph.GraphNode>>();
            //stackExecutingGraphNodes = new Stack<AssociativeGraph.GraphNode>();
            InterpreterProps = new Stack<InterpreterProperties>();
            stackActiveExceptionRegistration = new Stack<ExceptionRegistration>();

            ExecutiveProvider = new ExecutiveProvider();

            Configurations = new Dictionary<string, object>();

            ContinuationStruct = new Lang.ContinuationStructure();
            ParsingMode = ProtoCore.ParseMode.Normal;
            
            IsParsingPreloadedAssembly = false;
            IsParsingCodeBlockNode = false;
            ImportHandler = null;

            deltaCompileStartPC = 0;
            builtInsLoaded = false;
            FFIPropertyChangedMonitor = new FFIPropertyChangedMonitor(this);

            csExecutionState = null;
            EnableCallsiteExecutionState = false;

            // TODO: Remove check once fully implemeted
            if (EnableCallsiteExecutionState)
            {
                csExecutionState = CallsiteExecutionState.LoadState();
            }
            else
            {
                csExecutionState = new CallsiteExecutionState();
            }
            CallsiteCache = new Dictionary<int, CallSite>();
            CachedSSANodes = new List<AssociativeNode>();
            CallSiteToNodeMap = new Dictionary<Guid, Guid>();
            ASTToCallSiteMap = new Dictionary<int, CallSite>();

            ForLoopBlockIndex = ProtoCore.DSASM.Constants.kInvalidIndex;

            GraphNodeCallList = new List<GraphNode>();

            newEntryPoint = ProtoCore.DSASM.Constants.kInvalidIndex;
        }