public PlayerMetabolism Copy()
        {
            PlayerMetabolism playerMetabolism = Pool.Get <PlayerMetabolism>();

            this.CopyTo(playerMetabolism);
            return(playerMetabolism);
        }
        public static PlayerMetabolism DeserializeLength(Stream stream, int length)
        {
            PlayerMetabolism playerMetabolism = Pool.Get <PlayerMetabolism>();

            PlayerMetabolism.DeserializeLength(stream, length, playerMetabolism, false);
            return(playerMetabolism);
        }
        public static PlayerMetabolism Deserialize(Stream stream)
        {
            PlayerMetabolism playerMetabolism = Pool.Get <PlayerMetabolism>();

            PlayerMetabolism.Deserialize(stream, playerMetabolism, false);
            return(playerMetabolism);
        }
        public static void Serialize(Stream stream, PlayerMetabolism instance)
        {
            MemoryStream memoryStream = Pool.Get <MemoryStream>();

            stream.WriteByte(13);
            ProtocolParser.WriteSingle(stream, instance.health);
            stream.WriteByte(21);
            ProtocolParser.WriteSingle(stream, instance.calories);
            stream.WriteByte(29);
            ProtocolParser.WriteSingle(stream, instance.hydration);
            stream.WriteByte(37);
            ProtocolParser.WriteSingle(stream, instance.heartrate);
            stream.WriteByte(45);
            ProtocolParser.WriteSingle(stream, instance.temperature);
            stream.WriteByte(53);
            ProtocolParser.WriteSingle(stream, instance.poison);
            stream.WriteByte(61);
            ProtocolParser.WriteSingle(stream, instance.radiation_level);
            stream.WriteByte(69);
            ProtocolParser.WriteSingle(stream, instance.wetness);
            stream.WriteByte(77);
            ProtocolParser.WriteSingle(stream, instance.dirtyness);
            stream.WriteByte(85);
            ProtocolParser.WriteSingle(stream, instance.oxygen);
            stream.WriteByte(93);
            ProtocolParser.WriteSingle(stream, instance.bleeding);
            stream.WriteByte(101);
            ProtocolParser.WriteSingle(stream, instance.radiation_poisoning);
            stream.WriteByte(109);
            ProtocolParser.WriteSingle(stream, instance.comfort);
            stream.WriteByte(117);
            ProtocolParser.WriteSingle(stream, instance.pending_health);
            Pool.FreeMemoryStream(ref memoryStream);
        }
 public static PlayerMetabolism Deserialize(byte[] buffer, PlayerMetabolism instance, bool isDelta = false)
 {
     using (MemoryStream memoryStream = new MemoryStream(buffer))
     {
         PlayerMetabolism.Deserialize(memoryStream, instance, isDelta);
     }
     return(instance);
 }
 public virtual void WriteToStreamDelta(Stream stream, PlayerMetabolism previous)
 {
     if (previous == null)
     {
         PlayerMetabolism.Serialize(stream, this);
         return;
     }
     PlayerMetabolism.SerializeDelta(stream, this, previous);
 }
 public static byte[] SerializeToBytes(PlayerMetabolism instance)
 {
     byte[] array;
     using (MemoryStream memoryStream = new MemoryStream())
     {
         PlayerMetabolism.Serialize(memoryStream, instance);
         array = memoryStream.ToArray();
     }
     return(array);
 }
        public static PlayerMetabolism Deserialize(byte[] buffer)
        {
            PlayerMetabolism playerMetabolism = Pool.Get <PlayerMetabolism>();

            using (MemoryStream memoryStream = new MemoryStream(buffer))
            {
                PlayerMetabolism.Deserialize(memoryStream, playerMetabolism, false);
            }
            return(playerMetabolism);
        }
 public void SendChangesToClient()
 {
     if (!this.HasChanged())
     {
         return;
     }
     this.isDirty = false;
     using (ProtoBuf.PlayerMetabolism playerMetabolism = this.Save())
     {
         base.baseEntity.ClientRPCPlayer <ProtoBuf.PlayerMetabolism>(null, base.baseEntity, "UpdateMetabolism", playerMetabolism);
     }
 }
 public void CopyTo(PlayerMetabolism instance)
 {
     instance.health              = this.health;
     instance.calories            = this.calories;
     instance.hydration           = this.hydration;
     instance.heartrate           = this.heartrate;
     instance.temperature         = this.temperature;
     instance.poison              = this.poison;
     instance.radiation_level     = this.radiation_level;
     instance.wetness             = this.wetness;
     instance.dirtyness           = this.dirtyness;
     instance.oxygen              = this.oxygen;
     instance.bleeding            = this.bleeding;
     instance.radiation_poisoning = this.radiation_poisoning;
     instance.comfort             = this.comfort;
     instance.pending_health      = this.pending_health;
 }
 public void Load(ProtoBuf.PlayerMetabolism s)
 {
     this.calories.SetValue(s.calories);
     this.hydration.SetValue(s.hydration);
     this.comfort.SetValue(s.comfort);
     this.heartrate.@value        = s.heartrate;
     this.temperature.@value      = s.temperature;
     this.radiation_level.@value  = s.radiation_level;
     this.radiation_poison.@value = s.radiation_poisoning;
     this.wetness.@value          = s.wetness;
     this.dirtyness.@value        = s.dirtyness;
     this.oxygen.@value           = s.oxygen;
     this.bleeding.@value         = s.bleeding;
     this.pending_health.@value   = s.pending_health;
     if (this.owner)
     {
         this.owner.health = s.health;
     }
 }
 public ProtoBuf.PlayerMetabolism Save()
 {
     ProtoBuf.PlayerMetabolism radiationLevel = Facepunch.Pool.Get <ProtoBuf.PlayerMetabolism>();
     radiationLevel.calories            = this.calories.@value;
     radiationLevel.hydration           = this.hydration.@value;
     radiationLevel.heartrate           = this.heartrate.@value;
     radiationLevel.temperature         = this.temperature.@value;
     radiationLevel.radiation_level     = this.radiation_level.@value;
     radiationLevel.radiation_poisoning = this.radiation_poison.@value;
     radiationLevel.wetness             = this.wetness.@value;
     radiationLevel.dirtyness           = this.dirtyness.@value;
     radiationLevel.oxygen         = this.oxygen.@value;
     radiationLevel.bleeding       = this.bleeding.@value;
     radiationLevel.comfort        = this.comfort.@value;
     radiationLevel.pending_health = this.pending_health.@value;
     if (this.owner)
     {
         radiationLevel.health = this.owner.Health();
     }
     return(radiationLevel);
 }
 public static void ResetToPool(PlayerMetabolism instance)
 {
     if (!instance.ShouldPool)
     {
         return;
     }
     instance.health              = 0f;
     instance.calories            = 0f;
     instance.hydration           = 0f;
     instance.heartrate           = 0f;
     instance.temperature         = 0f;
     instance.poison              = 0f;
     instance.radiation_level     = 0f;
     instance.wetness             = 0f;
     instance.dirtyness           = 0f;
     instance.oxygen              = 0f;
     instance.bleeding            = 0f;
     instance.radiation_poisoning = 0f;
     instance.comfort             = 0f;
     instance.pending_health      = 0f;
     Pool.Free <PlayerMetabolism>(ref instance);
 }
        public static PlayerMetabolism DeserializeLengthDelimited(Stream stream, PlayerMetabolism instance, bool isDelta)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            while (stream.Position < position)
            {
                int num = stream.ReadByte();
                if (num == -1)
                {
                    throw new EndOfStreamException();
                }
                if (num <= 61)
                {
                    if (num <= 29)
                    {
                        if (num == 13)
                        {
                            instance.health = ProtocolParser.ReadSingle(stream);
                            continue;
                        }
                        else if (num == 21)
                        {
                            instance.calories = ProtocolParser.ReadSingle(stream);
                            continue;
                        }
                        else if (num == 29)
                        {
                            instance.hydration = ProtocolParser.ReadSingle(stream);
                            continue;
                        }
                    }
                    else if (num <= 45)
                    {
                        if (num == 37)
                        {
                            instance.heartrate = ProtocolParser.ReadSingle(stream);
                            continue;
                        }
                        else if (num == 45)
                        {
                            instance.temperature = ProtocolParser.ReadSingle(stream);
                            continue;
                        }
                    }
                    else if (num == 53)
                    {
                        instance.poison = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                    else if (num == 61)
                    {
                        instance.radiation_level = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                }
                else if (num <= 85)
                {
                    if (num == 69)
                    {
                        instance.wetness = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                    else if (num == 77)
                    {
                        instance.dirtyness = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                    else if (num == 85)
                    {
                        instance.oxygen = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                }
                else if (num <= 101)
                {
                    if (num == 93)
                    {
                        instance.bleeding = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                    else if (num == 101)
                    {
                        instance.radiation_poisoning = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                }
                else if (num == 109)
                {
                    instance.comfort = ProtocolParser.ReadSingle(stream);
                    continue;
                }
                else if (num == 117)
                {
                    instance.pending_health = ProtocolParser.ReadSingle(stream);
                    continue;
                }
                Key key = ProtocolParser.ReadKey((byte)num, stream);
                if (key.Field == 0)
                {
                    throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                }
                ProtocolParser.SkipKey(stream, key);
            }
            if (stream.Position != position)
            {
                throw new ProtocolBufferException("Read past max limit");
            }
            return(instance);
        }
 public void FromProto(Stream stream, bool isDelta = false)
 {
     PlayerMetabolism.Deserialize(stream, this, isDelta);
 }
 public virtual void WriteToStream(Stream stream)
 {
     PlayerMetabolism.Serialize(stream, this);
 }
 public byte[] ToProtoBytes()
 {
     return(PlayerMetabolism.SerializeToBytes(this));
 }
 public virtual void ReadFromStream(Stream stream, int size, bool isDelta = false)
 {
     PlayerMetabolism.DeserializeLength(stream, size, this, isDelta);
 }
Esempio n. 19
0
        public static BasePlayer DeserializeLengthDelimited(Stream stream, BasePlayer instance, bool isDelta)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            while (stream.Position < position)
            {
                int num = stream.ReadByte();
                if (num == -1)
                {
                    throw new EndOfStreamException();
                }
                if (num <= 50)
                {
                    if (num <= 16)
                    {
                        if (num == 10)
                        {
                            instance.name = ProtocolParser.ReadString(stream);
                            continue;
                        }
                        else if (num == 16)
                        {
                            instance.userid = ProtocolParser.ReadUInt64(stream);
                            continue;
                        }
                    }
                    else if (num == 26)
                    {
                        if (instance.inventory != null)
                        {
                            PlayerInventory.DeserializeLengthDelimited(stream, instance.inventory, isDelta);
                            continue;
                        }
                        else
                        {
                            instance.inventory = PlayerInventory.DeserializeLengthDelimited(stream);
                            continue;
                        }
                    }
                    else if (num != 34)
                    {
                        if (num == 50)
                        {
                            if (instance.modelState != null)
                            {
                                ModelState.DeserializeLengthDelimited(stream, instance.modelState, isDelta);
                                continue;
                            }
                            else
                            {
                                instance.modelState = ModelState.DeserializeLengthDelimited(stream);
                                continue;
                            }
                        }
                    }
                    else if (instance.metabolism != null)
                    {
                        PlayerMetabolism.DeserializeLengthDelimited(stream, instance.metabolism, isDelta);
                        continue;
                    }
                    else
                    {
                        instance.metabolism = PlayerMetabolism.DeserializeLengthDelimited(stream);
                        continue;
                    }
                }
                else if (num <= 64)
                {
                    if (num == 56)
                    {
                        instance.playerFlags = (int)ProtocolParser.ReadUInt64(stream);
                        continue;
                    }
                    else if (num == 64)
                    {
                        instance.heldEntity = ProtocolParser.ReadUInt32(stream);
                        continue;
                    }
                }
                else if (num == 77)
                {
                    instance.health = ProtocolParser.ReadSingle(stream);
                    continue;
                }
                else if (num != 82)
                {
                    if (num == 125)
                    {
                        instance.skinCol = ProtocolParser.ReadSingle(stream);
                        continue;
                    }
                }
                else if (instance.persistantData != null)
                {
                    PersistantPlayer.DeserializeLengthDelimited(stream, instance.persistantData, isDelta);
                    continue;
                }
                else
                {
                    instance.persistantData = PersistantPlayer.DeserializeLengthDelimited(stream);
                    continue;
                }
                Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                uint field = key.Field;
                if (field == 0)
                {
                    throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                }
                switch (field)
                {
                case 16:
                {
                    if (key.WireType != Wire.Fixed32)
                    {
                        continue;
                    }
                    instance.skinTex = ProtocolParser.ReadSingle(stream);
                    continue;
                }

                case 17:
                {
                    if (key.WireType != Wire.Fixed32)
                    {
                        continue;
                    }
                    instance.skinMesh = ProtocolParser.ReadSingle(stream);
                    continue;
                }

                case 18:
                case 19:
                {
                    ProtocolParser.SkipKey(stream, key);
                    continue;
                }

                case 20:
                {
                    if (key.WireType != Wire.LengthDelimited)
                    {
                        continue;
                    }
                    if (instance.currentLife != null)
                    {
                        PlayerLifeStory.DeserializeLengthDelimited(stream, instance.currentLife, isDelta);
                        continue;
                    }
                    else
                    {
                        instance.currentLife = PlayerLifeStory.DeserializeLengthDelimited(stream);
                        continue;
                    }
                }

                case 21:
                {
                    if (key.WireType != Wire.LengthDelimited)
                    {
                        continue;
                    }
                    if (instance.previousLife != null)
                    {
                        PlayerLifeStory.DeserializeLengthDelimited(stream, instance.previousLife, isDelta);
                        continue;
                    }
                    else
                    {
                        instance.previousLife = PlayerLifeStory.DeserializeLengthDelimited(stream);
                        continue;
                    }
                }

                case 22:
                {
                    if (key.WireType != Wire.Varint)
                    {
                        continue;
                    }
                    instance.mounted = ProtocolParser.ReadUInt32(stream);
                    continue;
                }

                case 23:
                {
                    if (key.WireType != Wire.Varint)
                    {
                        continue;
                    }
                    instance.currentTeam = ProtocolParser.ReadUInt64(stream);
                    continue;
                }

                default:
                {
                    goto case 19;
                }
                }
            }
            if (stream.Position != position)
            {
                throw new ProtocolBufferException("Read past max limit");
            }
            return(instance);
        }
 public static void SerializeLengthDelimited(Stream stream, PlayerMetabolism instance)
 {
     byte[] bytes = PlayerMetabolism.SerializeToBytes(instance);
     ProtocolParser.WriteUInt32(stream, (uint)bytes.Length);
     stream.Write(bytes, 0, (int)bytes.Length);
 }
 public void ResetToPool()
 {
     PlayerMetabolism.ResetToPool(this);
 }
Esempio n. 22
0
        public static void SerializeDelta(Stream stream, BasePlayer instance, BasePlayer previous)
        {
            MemoryStream memoryStream = Pool.Get <MemoryStream>();

            if (instance.name != null && instance.name != previous.name)
            {
                stream.WriteByte(10);
                ProtocolParser.WriteString(stream, instance.name);
            }
            if (instance.userid != previous.userid)
            {
                stream.WriteByte(16);
                ProtocolParser.WriteUInt64(stream, instance.userid);
            }
            if (instance.inventory != null)
            {
                stream.WriteByte(26);
                memoryStream.SetLength((long)0);
                PlayerInventory.SerializeDelta(memoryStream, instance.inventory, previous.inventory);
                uint length = (uint)memoryStream.Length;
                ProtocolParser.WriteUInt32(stream, length);
                stream.Write(memoryStream.GetBuffer(), 0, (int)length);
            }
            if (instance.metabolism != null)
            {
                stream.WriteByte(34);
                memoryStream.SetLength((long)0);
                PlayerMetabolism.SerializeDelta(memoryStream, instance.metabolism, previous.metabolism);
                uint num = (uint)memoryStream.Length;
                ProtocolParser.WriteUInt32(stream, num);
                stream.Write(memoryStream.GetBuffer(), 0, (int)num);
            }
            if (instance.modelState != null)
            {
                stream.WriteByte(50);
                memoryStream.SetLength((long)0);
                ModelState.SerializeDelta(memoryStream, instance.modelState, previous.modelState);
                uint length1 = (uint)memoryStream.Length;
                ProtocolParser.WriteUInt32(stream, length1);
                stream.Write(memoryStream.GetBuffer(), 0, (int)length1);
            }
            if (instance.playerFlags != previous.playerFlags)
            {
                stream.WriteByte(56);
                ProtocolParser.WriteUInt64(stream, (ulong)instance.playerFlags);
            }
            if (instance.heldEntity != previous.heldEntity)
            {
                stream.WriteByte(64);
                ProtocolParser.WriteUInt32(stream, instance.heldEntity);
            }
            if (instance.health != previous.health)
            {
                stream.WriteByte(77);
                ProtocolParser.WriteSingle(stream, instance.health);
            }
            if (instance.persistantData != null)
            {
                stream.WriteByte(82);
                memoryStream.SetLength((long)0);
                PersistantPlayer.SerializeDelta(memoryStream, instance.persistantData, previous.persistantData);
                uint num1 = (uint)memoryStream.Length;
                ProtocolParser.WriteUInt32(stream, num1);
                stream.Write(memoryStream.GetBuffer(), 0, (int)num1);
            }
            if (instance.skinCol != previous.skinCol)
            {
                stream.WriteByte(125);
                ProtocolParser.WriteSingle(stream, instance.skinCol);
            }
            if (instance.skinTex != previous.skinTex)
            {
                stream.WriteByte(133);
                stream.WriteByte(1);
                ProtocolParser.WriteSingle(stream, instance.skinTex);
            }
            if (instance.skinMesh != previous.skinMesh)
            {
                stream.WriteByte(141);
                stream.WriteByte(1);
                ProtocolParser.WriteSingle(stream, instance.skinMesh);
            }
            if (instance.currentLife != null)
            {
                stream.WriteByte(162);
                stream.WriteByte(1);
                memoryStream.SetLength((long)0);
                PlayerLifeStory.SerializeDelta(memoryStream, instance.currentLife, previous.currentLife);
                uint length2 = (uint)memoryStream.Length;
                ProtocolParser.WriteUInt32(stream, length2);
                stream.Write(memoryStream.GetBuffer(), 0, (int)length2);
            }
            if (instance.previousLife != null)
            {
                stream.WriteByte(170);
                stream.WriteByte(1);
                memoryStream.SetLength((long)0);
                PlayerLifeStory.SerializeDelta(memoryStream, instance.previousLife, previous.previousLife);
                uint num2 = (uint)memoryStream.Length;
                ProtocolParser.WriteUInt32(stream, num2);
                stream.Write(memoryStream.GetBuffer(), 0, (int)num2);
            }
            if (instance.mounted != previous.mounted)
            {
                stream.WriteByte(176);
                stream.WriteByte(1);
                ProtocolParser.WriteUInt32(stream, instance.mounted);
            }
            if (instance.currentTeam != previous.currentTeam)
            {
                stream.WriteByte(184);
                stream.WriteByte(1);
                ProtocolParser.WriteUInt64(stream, instance.currentTeam);
            }
            Pool.FreeMemoryStream(ref memoryStream);
        }
 public void ToProto(Stream stream)
 {
     PlayerMetabolism.Serialize(stream, this);
 }