Esempio n. 1
0
            private static void TryFlushOrResize(int required, StreamProtoWriter writer, ref State state)
            {
                if (writer.TryFlush(ref state) && // try emptying the buffer
                    (writer.ioBuffer.Length - writer.ioIndex) >= required)
                {
                    return;
                }

                // either can't empty the buffer, or that didn't help; need more space
                BufferPool.ResizeAndFlushLeft(ref writer.ioBuffer, required + writer.ioIndex, 0, writer.ioIndex);
            }
Esempio n. 2
0
        private static void TryFlushOrResize(int required, ProtoWriter writer)
        {
            if (writer.flushLock == 0)
            {
                Flush(writer); // try emptying the buffer
                if ((writer.ioBuffer.Length - writer.ioIndex) >= required)
                {
                    return;
                }
            }

            // either can't empty the buffer, or that didn't help; need more space
            BufferPool.ResizeAndFlushLeft(ref writer.ioBuffer, required + writer.ioIndex, 0, writer.ioIndex);
        }
 private static void DemandSpace(int required, ProtoWriter writer)
 {
     if ((int)writer.ioBuffer.Length - writer.ioIndex < required)
     {
         if (writer.flushLock == 0)
         {
             ProtoWriter.Flush(writer);
             if ((int)writer.ioBuffer.Length - writer.ioIndex >= required)
             {
                 return;
             }
         }
         BufferPool.ResizeAndFlushLeft(ref writer.ioBuffer, required + writer.ioIndex, 0, writer.ioIndex);
     }
 }
Esempio n. 4
0
        internal void Ensure(int count, bool strict)
        {
            if (count > ioBuffer.Length)
            {
                BufferPool.ResizeAndFlushLeft(ref ioBuffer, count, ioIndex, available);
                ioIndex = 0;
            }
            else if (ioIndex + count >= ioBuffer.Length)
            {
                Helpers.BlockCopy(ioBuffer, ioIndex, ioBuffer, 0, available);
                ioIndex = 0;
            }
            count -= available;
            int num  = ioIndex + available;
            int num2 = ioBuffer.Length - num;

            if (isFixedLength && dataRemaining < num2)
            {
                num2 = dataRemaining;
            }
            int num3;

            while (count > 0 && num2 > 0 && (num3 = source.Read(ioBuffer, num, num2)) > 0)
            {
                available += num3;
                count     -= num3;
                num2      -= num3;
                num       += num3;
                if (isFixedLength)
                {
                    dataRemaining -= num3;
                }
            }
            if (!strict)
            {
                return;
            }
            if (count <= 0)
            {
                return;
            }
            throw EoF(this);
        }
Esempio n. 5
0
        internal void Ensure(int count, bool strict)
        {
            Helpers.DebugAssert(available <= count, "Asking for data without checking first");
            if (count > ioBuffer.Length)
            {
                BufferPool.ResizeAndFlushLeft(ref ioBuffer, count, ioIndex, available);
                ioIndex = 0;
            }
            else if (ioIndex + count >= ioBuffer.Length)
            {
                // need to shift the buffer data to the left to make space
                Helpers.BlockCopy(ioBuffer, ioIndex, ioBuffer, 0, available);
                ioIndex = 0;
            }
            count -= available;
            int writePos = ioIndex + available, bytesRead;
            int canRead = ioBuffer.Length - writePos;

            if (isFixedLength)
            {   // throttle it if needed
                if (dataRemaining < canRead)
                {
                    canRead = dataRemaining;
                }
            }
            while (count > 0 && (bytesRead = source.Read(ioBuffer, writePos, canRead)) > 0)
            {
                available += bytesRead;
                count     -= bytesRead;
                canRead   -= bytesRead;
                writePos  += bytesRead;
                if (isFixedLength)
                {
                    dataRemaining -= bytesRead;
                }
            }
            if (strict && count > 0)
            {
                throw EoF(this);
            }
        }
Esempio n. 6
0
        internal void Ensure(int count, bool strict)
        {
            if (count > this.ioBuffer.Length)
            {
                BufferPool.ResizeAndFlushLeft(ref this.ioBuffer, count, this.ioIndex, this.available);
                this.ioIndex = 0;
            }
            else if (this.ioIndex + count >= this.ioBuffer.Length)
            {
                Helpers.BlockCopy(this.ioBuffer, this.ioIndex, this.ioBuffer, 0, this.available);
                this.ioIndex = 0;
            }
            count -= this.available;
            int num  = this.ioIndex + this.available;
            int num2 = this.ioBuffer.Length - num;

            if (this.isFixedLength && this.dataRemaining < num2)
            {
                num2 = this.dataRemaining;
            }
            int num3;

            while (count > 0 && num2 > 0 && (num3 = this.source.Read(this.ioBuffer, num, num2)) > 0)
            {
                this.available += num3;
                count          -= num3;
                num2           -= num3;
                num            += num3;
                if (this.isFixedLength)
                {
                    this.dataRemaining -= num3;
                }
            }
            if (strict && count > 0)
            {
                throw ProtoReader.EoF(this);
            }
        }